[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://dyeip7yhqf1g7"] [ext_resource type="Shader" path="res://src/Game/GameSession/billboard.gdshader" id="1_m1mbq"] [resource] render_priority = 0 shader = ExtResource("1_m1mbq") shader_parameter/numframes = PackedInt32Array() shader_parameter/billboards = Array[Texture2D]([])