[gd_scene load_steps=4 format=3 uid="uid://cen7wkmn6og66"] [ext_resource type="Script" path="res://src/Game/Menu/MainMenu/ReleaseInfoBox.gd" id="1_y2djw"] [sub_resource type="StyleBoxLine" id="StyleBoxLine_07plf"] content_margin_right = 2.0 color = Color(1, 1, 1, 1) thickness = 2 vertical = true [sub_resource type="Theme" id="Theme_une4m"] VSeparator/styles/separator = SubResource("StyleBoxLine_07plf") [node name="ReleaseInfoBox" type="HBoxContainer" node_paths=PackedStringArray("_version_label", "_commit_label", "_checksum_label")] editor_description = "UI-31" theme = SubResource("Theme_une4m") script = ExtResource("1_y2djw") _version_label = NodePath("VersionButton") _commit_label = NodePath("CommitButton") _checksum_label = NodePath("ChecksumButton") [node name="GameInfoButton" type="Button" parent="."] layout_mode = 2 theme_type_variation = &"GameInfoButton" text = "MAINMENU_GAME_INFO" flat = true [node name="VSeparator" type="VSeparator" parent="."] layout_mode = 2 [node name="VersionButton" type="Button" parent="."] editor_description = "UI-869, UI-870" layout_mode = 2 tooltip_text = "VERSION_MISSING" focus_mode = 0 theme_type_variation = &"VersionLabel" text = "VERSION_MISSING" flat = true alignment = 0 [node name="VSeparator2" type="VSeparator" parent="."] layout_mode = 2 [node name="CommitButton" type="Button" parent="."] editor_description = "UI-871, UI-872" layout_mode = 2 focus_mode = 0 theme_type_variation = &"CommitLabel" text = "????????" flat = true alignment = 0 [node name="VSeparator3" type="VSeparator" parent="."] layout_mode = 2 [node name="ChecksumButton" type="Button" parent="."] editor_description = "UI-111" layout_mode = 2 tooltip_text = "CHECKSUM_MISSING" focus_mode = 0 theme_type_variation = &"ChecksumLabel" text = "(????)" flat = true alignment = 0 [connection signal="pressed" from="GameInfoButton" to="." method="_on_game_info_button_pressed"] [connection signal="pressed" from="VersionButton" to="." method="_on_version_label_pressed"] [connection signal="pressed" from="CommitButton" to="." method="_on_commit_label_pressed"] [connection signal="pressed" from="ChecksumButton" to="." method="_on_checksum_label_pressed"]