extends Node @export var _game_session_menu : Control func _ready(): print("GameSession ready") # REQUIREMENTS: # * SS-42 func _on_game_session_menu_button_pressed(): _game_session_menu.visible = !_game_session_menu.visible # REQUIREMENTS: # * SS-64 func _on_game_session_menu_close_button_pressed(): _game_session_menu.hide()