[gd_scene load_steps=3 format=3 uid="uid://dvoin538iby54"] [ext_resource type="Theme" uid="uid://1xrgnmmnrnce" path="res://default_theme.theme" id="1_6d448"] [ext_resource type="Script" path="res://src/MainMenu/MainMenu.gd" id="2_nm1fq"] [node name="MainMenu" type="Control" node_paths=PackedStringArray("_new_game_button")] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 theme = ExtResource("1_6d448") script = ExtResource("2_nm1fq") _new_game_button = NodePath("Panel/VBox/Margin/ButtonList/NewGameButton") [node name="Panel" type="PanelContainer" parent="."] layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 theme_type_variation = &"Panel_MainMenu" [node name="VBox" type="VBoxContainer" parent="Panel"] layout_mode = 2 [node name="TitleLabel" type="Label" parent="Panel/VBox"] layout_mode = 2 size_flags_vertical = 6 size_flags_stretch_ratio = 1.5 theme_override_font_sizes/font_size = 90 text = "OpenVic2" horizontal_alignment = 1 vertical_alignment = 1 [node name="Margin" type="MarginContainer" parent="Panel/VBox"] layout_mode = 2 theme_override_constants/margin_left = 15 theme_override_constants/margin_right = 12 [node name="ButtonList" type="HBoxContainer" parent="Panel/VBox/Margin"] custom_minimum_size = Vector2(500, 0) layout_mode = 2 theme_type_variation = &"HBox_MainMenu_ButtonList" theme_override_constants/separation = 18 alignment = 1 [node name="NewGameButton" type="Button" parent="Panel/VBox/Margin/ButtonList" node_paths=PackedStringArray("shortcut_context")] layout_mode = 2 size_flags_horizontal = 3 focus_neighbor_top = NodePath("../ExitButton") shortcut_context = NodePath("") theme_type_variation = &"Button_MainMenu" text = "New Game" clip_text = true [node name="ContinueButton" type="Button" parent="Panel/VBox/Margin/ButtonList"] layout_mode = 2 size_flags_horizontal = 3 theme_type_variation = &"Button_MainMenu" disabled = true text = "Continue" clip_text = true [node name="MultiplayerButton" type="Button" parent="Panel/VBox/Margin/ButtonList"] layout_mode = 2 size_flags_horizontal = 3 theme_type_variation = &"Button_MainMenu" text = "Multiplayer" clip_text = true [node name="OptionsButton" type="Button" parent="Panel/VBox/Margin/ButtonList"] layout_mode = 2 size_flags_horizontal = 3 theme_type_variation = &"Button_MainMenu" text = "Options" clip_text = true [node name="ExitButton" type="Button" parent="Panel/VBox/Margin/ButtonList"] layout_mode = 2 size_flags_horizontal = 3 focus_neighbor_bottom = NodePath("../NewGameButton") theme_type_variation = &"Button_MainMenu" text = "Exit" clip_text = true [node name="BottomSpace" type="Control" parent="Panel/VBox"] layout_mode = 2 size_flags_vertical = 3 size_flags_stretch_ratio = 0.35 [connection signal="pressed" from="Panel/VBox/Margin/ButtonList/NewGameButton" to="." method="_on_new_game_button_pressed"] [connection signal="pressed" from="Panel/VBox/Margin/ButtonList/ContinueButton" to="." method="_on_continue_button_pressed"] [connection signal="pressed" from="Panel/VBox/Margin/ButtonList/MultiplayerButton" to="." method="_on_multi_player_button_pressed"] [connection signal="pressed" from="Panel/VBox/Margin/ButtonList/OptionsButton" to="." method="_on_options_button_pressed"] [connection signal="pressed" from="Panel/VBox/Margin/ButtonList/ExitButton" to="." method="_on_exit_button_pressed"]