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# OpenVic2 Provinces
## OpenVic2 Structure
```mermaid
classDiagram
class Province {
Int64 id
string provinceName
string tradeGood
Int64 lifeRating
bool hasLegalSlavery
Int64 fortLevel
Int64 navalBaseLevel
Int64 railroadLevel
}
```
<!-- The following attributes will need to be added when Nations are added
NationId owningNation
NationId controllingNation
NationId[] coreNations
-->
## Dataloading
The `provinces.json` file shall look like:
```json
{
"provinces": [
...
],
"regions": [
{"id": "", "name": "", "provinceIds": [...]},
...
],
"continents": [
{"id": "", "name": "", "provinceIds": [...]},
...
]
}
```
Where the `"provinces"` array contains valid province JSON objects which conform to the following key-value pairs:
| Key | type | Required? | Default Value |
|--|--|--|--|
| id | int | required | N/A |
| provinceName | string | required | N/A |
| tradeGood | string | optional | "no_good" |
| lifeRating | int | optional | 0 |
| hasLegalSlavery | bool | optional | false |
| fortLevel | int | optional | 0 |
| navalBaseLevel | int | optional | 0 |
| railroadLevel | int | optional | 0 |
### Notes on values
- The values of `fortLevel`, `navalBaseLevel`, and `railroadLevel` may not be negative
- The value of `tradeGood` may only be a Good Identifier string as defined in [goods.md](goods.md) or `"no_good"`
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