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#include "Utilities.hpp"
#include <godot_cpp/classes/resource_loader.hpp>
#include <godot_cpp/variant/utility_functions.hpp>
using namespace godot;
using namespace OpenVic;
Ref<Image> OpenVic::load_godot_image(String const& path) {
if (path.begins_with("res://")) {
ResourceLoader* loader = ResourceLoader::get_singleton();
return loader ? loader->load(path) : nullptr;
} else {
return Image::load_from_file(path);
}
}
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