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#include "Checksum.hpp"
#include <godot_cpp/core/error_macros.hpp>
#include <godot_cpp/variant/string.hpp>
#include "openvic-extension/utility/ClassBindings.hpp"
using namespace OpenVic;
using namespace godot;
void Checksum::_bind_methods() {
OV_BIND_METHOD(Checksum::get_checksum_text);
}
Checksum* Checksum::get_singleton() {
return _checksum;
}
Checksum::Checksum() {
ERR_FAIL_COND(_checksum != nullptr);
_checksum = this;
}
Checksum::~Checksum() {
ERR_FAIL_COND(_checksum != this);
_checksum = nullptr;
}
/* REQUIREMENTS:
* DAT-8
*/
godot::String Checksum::get_checksum_text() {
return godot::String("1234abcd");
}
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