blob: 2b2f9590201896beba06de0741abd3ad4db3410d (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
|
#pragma once
#include <godot_cpp/core/class_db.hpp>
#include <godot_cpp/core/object.hpp>
#include <godot_cpp/variant/string.hpp>
namespace OpenVic {
class Checksum : public godot::Object {
GDCLASS(Checksum, godot::Object)
// BEGIN BOILERPLATE
static inline Checksum* _checksum = nullptr;
protected:
static void _bind_methods();
public:
static Checksum* get_singleton();
Checksum();
~Checksum();
// END BOILERPLATE
godot::String get_checksum_text();
};
}
|