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path: root/extension/src/openvic-extension/classes/GFXPieChartTexture.cpp
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#include "GFXPieChartTexture.hpp"

#include <numbers>

#include "openvic-extension/utility/ClassBindings.hpp"
#include "openvic-extension/utility/UITools.hpp"

using namespace godot;
using namespace OpenVic;
using namespace OpenVic::Utilities::literals;

StringName const& GFXPieChartTexture::_slice_identifier_key() {
   static const StringName slice_identifier_key = "identifier";
   return slice_identifier_key;
}
StringName const& GFXPieChartTexture::_slice_colour_key() {
   static const StringName slice_colour_key = "colour";
   return slice_colour_key;
}
StringName const& GFXPieChartTexture::_slice_weight_key() {
   static const StringName slice_weight_key = "weight";
   return slice_weight_key;
}

GFXPieChartTexture::slice_t const* GFXPieChartTexture::get_slice(Vector2 const& position) const {
   if (slices.empty() || position.length_squared() > 1.0_real) {
      return nullptr;
   }

   static constexpr float TWO_PI = 2.0f * std::numbers::pi_v<float>;

   /* Calculate the anti-clockwise angle between the point and the centre of the image.
    * The y coordinate is negated as the image coordinate system's y increases downwards. */
   float theta = atan2(-position.y, position.x);
   if (theta < 0.0f) {
      theta += TWO_PI;
   }

   /* Rescale angle so that total_weight is a full rotation. */
   theta *= total_weight / TWO_PI;

   /* Find the slice theta lies in. */
   for (slice_t const& slice : slices) {
      theta -= slice.weight;

      if (theta <= 0.0f) {
         return &slice;
      }
   }

   /* Default to the first slice in case theta never reaches 0 due to floating point inaccuracy. */
   return &slices.front();
}

Error GFXPieChartTexture::_generate_pie_chart_image() {
   ERR_FAIL_NULL_V(gfx_pie_chart, FAILED);
   ERR_FAIL_COND_V_MSG(
      gfx_pie_chart->get_size() <= 0, FAILED,
      vformat("Invalid GFX::PieChart size for GFXPieChartTexture - %d", gfx_pie_chart->get_size())
   );

   const int32_t pie_chart_radius = gfx_pie_chart->get_size();
   const int32_t pie_chart_diameter = 2 * pie_chart_radius;

   /* Whether we've already set the ImageTexture to an image of the right dimensions,
    * and so can update it without creating and setting a new image, or not. */
   const bool can_update = pie_chart_image.is_valid() && pie_chart_image->get_width() == pie_chart_diameter
      && pie_chart_image->get_height() == pie_chart_diameter;

   if (!can_update) {
      pie_chart_image = Image::create(pie_chart_diameter, pie_chart_diameter, false, Image::FORMAT_RGBA8);
      ERR_FAIL_NULL_V(pie_chart_image, FAILED);
   }

   static const Color background_colour { 0.0f, 0.0f, 0.0f, 0.0f };

   if (!slices.empty()) {
      for (Vector2i point { 0, 0 }; point.y < pie_chart_diameter; ++point.y) {

         for (point.x = 0; point.x < pie_chart_diameter; ++point.x) {

            Vector2 offset = point;
            // Move to the centre of the pixel
            offset += Vector2 { 0.5_real, 0.5_real };
            // Normalise to [0, 2]
            offset /= pie_chart_radius;
            // Translate to [-1, 1]
            offset -= Vector2 { 1.0_real, 1.0_real };

            slice_t const* slice = get_slice(offset);

            pie_chart_image->set_pixelv(point, slice != nullptr ? slice->colour : background_colour);
         }
      }
   } else {

      pie_chart_image->fill(background_colour);

   }

   if (can_update) {
      update(pie_chart_image);
   } else {
      set_image(pie_chart_image);
   }

   return OK;
}

Error GFXPieChartTexture::set_slices_array(godot_pie_chart_data_t const& new_slices) {
   slices.clear();
   total_weight = 0.0f;
   for (int32_t i = 0; i < new_slices.size(); ++i) {
      Dictionary const& slice_dict = new_slices[i];
      ERR_CONTINUE_MSG(
         !slice_dict.has(_slice_identifier_key()) || !slice_dict.has(_slice_colour_key())
            || !slice_dict.has(_slice_weight_key()),
         vformat("Invalid slice keys at index %d", i)
      );
      const slice_t slice {
         slice_dict[_slice_identifier_key()], slice_dict[_slice_colour_key()], slice_dict[_slice_weight_key()]
      };
      if (slice.weight > 0.0f) {
         total_weight += slice.weight;
         slices.push_back(slice);
      }
   }
   return _generate_pie_chart_image();
}

void GFXPieChartTexture::_bind_methods() {
   OV_BIND_METHOD(GFXPieChartTexture::clear);

   OV_BIND_METHOD(GFXPieChartTexture::set_gfx_pie_chart_name, { "gfx_pie_chart_name" });
   OV_BIND_METHOD(GFXPieChartTexture::get_gfx_pie_chart_name);

   OV_BIND_METHOD(GFXPieChartTexture::set_slices_array, { "new_slices" });
}

GFXPieChartTexture::GFXPieChartTexture() : gfx_pie_chart { nullptr }, total_weight { 0.0f } {}

Ref<GFXPieChartTexture> GFXPieChartTexture::make_gfx_pie_chart_texture(GFX::PieChart const* gfx_pie_chart) {
   Ref<GFXPieChartTexture> pie_chart_texture;
   pie_chart_texture.instantiate();
   ERR_FAIL_NULL_V(pie_chart_texture, nullptr);
   ERR_FAIL_COND_V(pie_chart_texture->set_gfx_pie_chart(gfx_pie_chart) != OK, nullptr);
   return pie_chart_texture;
}

void GFXPieChartTexture::clear() {
   gfx_pie_chart = nullptr;
   slices.clear();
   total_weight = 0.0f;

   pie_chart_image.unref();
}

Error GFXPieChartTexture::set_gfx_pie_chart(GFX::PieChart const* new_gfx_pie_chart) {
   if (gfx_pie_chart == new_gfx_pie_chart) {
      return OK;
   }
   if (new_gfx_pie_chart == nullptr) {
      clear();
      return OK;
   }

   gfx_pie_chart = new_gfx_pie_chart;

   return _generate_pie_chart_image();
}

Error GFXPieChartTexture::set_gfx_pie_chart_name(String const& gfx_pie_chart_name) {
   if (gfx_pie_chart_name.is_empty()) {
      return set_gfx_pie_chart(nullptr);
   }
   GFX::Sprite const* sprite = UITools::get_gfx_sprite(gfx_pie_chart_name);
   ERR_FAIL_NULL_V(sprite, FAILED);
   GFX::PieChart const* new_pie_chart = sprite->cast_to<GFX::PieChart>();
   ERR_FAIL_NULL_V_MSG(
      new_pie_chart, FAILED, vformat(
         "Invalid type for GFX sprite %s: %s (expected %s)", gfx_pie_chart_name,
         Utilities::std_to_godot_string(sprite->get_type()),
         Utilities::std_to_godot_string(GFX::PieChart::get_type_static())
      )
   );
   return set_gfx_pie_chart(new_pie_chart);
}

String GFXPieChartTexture::get_gfx_pie_chart_name() const {
   return gfx_pie_chart != nullptr ? Utilities::std_to_godot_string(gfx_pie_chart->get_name()) : String {};
}