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path: root/extension/src/openvic-extension/classes/GUIListBox.cpp
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#include "GUIListBox.hpp"

#include <godot_cpp/classes/input_event_mouse_button.hpp>
#include <godot_cpp/variant/utility_functions.hpp>

#include "openvic-extension/utility/ClassBindings.hpp"
#include "openvic-extension/utility/UITools.hpp"
#include "openvic-extension/utility/Utilities.hpp"

using namespace OpenVic;
using namespace godot;

using OpenVic::Utilities::std_view_to_godot_string;

Error GUIListBox::_calculate_child_arrangement() {
   ERR_FAIL_NULL_V(gui_listbox, FAILED);

   const int32_t child_count = get_child_count();
   const real_t max_height = get_size().height;

   real_t height = 0.0f, height_under_max_scroll_index = 0.0f;

   children_data.clear();
   max_scroll_index = 0;

   for (int32_t index = 0; index < child_count; ++index) {
      Control* child = Object::cast_to<Control>(get_child(index));
      if (child != nullptr && child != scrollbar && child->is_visible()) {
         const real_t child_height = child->get_size().height; /* Spacing is ignored */
         children_data.push_back({ child, height, child_height });

         height += child_height;
         height_under_max_scroll_index += child_height;

         while (height_under_max_scroll_index > max_height && max_scroll_index + 1 < children_data.size()) {
            height_under_max_scroll_index -= children_data[max_scroll_index++].height;
         }
      }
   }

   ERR_FAIL_NULL_V(scrollbar, FAILED);

   scrollbar->set_limits(0, max_scroll_index, false);
   scrollbar->emit_value_changed();
   scrollbar->set_visible(max_scroll_index > 0);

   return OK;
}

Error GUIListBox::_update_child_positions() {
   ERR_FAIL_NULL_V(gui_listbox, FAILED);

   if (children_data.empty()) {
      return OK;
   }

   const real_t max_height = get_size().height;
   const real_t scroll_pos = children_data[scroll_index].start_pos;

   for (int32_t index = 0; index < children_data.size(); ++index) {
      child_data_t const& data = children_data[index];
      if (index < scroll_index || data.start_pos + data.height > scroll_pos + max_height) {
         data.child->set_position({ 0.0f, max_height + 10.0f });
      } else {
         data.child->set_position({ 0.0f, data.start_pos - scroll_pos });
      }
   }

   return OK;
}

void GUIListBox::_bind_methods() {
   OV_BIND_METHOD(GUIListBox::clear);
   OV_BIND_METHOD(GUIListBox::clear_children);

   OV_BIND_METHOD(GUIListBox::get_scroll_index);
   OV_BIND_METHOD(GUIListBox::set_scroll_index, { "new_scroll_index" });
   OV_BIND_METHOD(GUIListBox::get_max_scroll_index);

   OV_BIND_METHOD(GUIListBox::get_gui_listbox_name);
   OV_BIND_METHOD(GUIListBox::get_scrollbar);
}

void GUIListBox::_notification(int what) {
   switch (what) {
   case NOTIFICATION_SORT_CHILDREN: {
      _calculate_child_arrangement();
   } break;
   }
}

GUIListBox::GUIListBox()
  : gui_listbox { nullptr }, scrollbar { nullptr }, children_data {}, scroll_index { 0 }, max_scroll_index { 0 } {
   set_clip_contents(true);
}

Vector2 GUIListBox::_get_minimum_size() const {
   if (gui_listbox != nullptr) {
      Size2 size = Utilities::to_godot_fvec2(gui_listbox->get_size());

      if (scrollbar != nullptr) {
         size.width += scrollbar->get_minimum_size().width;
      }

      return size;
   } else {
      return {};
   }
}

void GUIListBox::_gui_input(godot::Ref<godot::InputEvent> const& event) {
   ERR_FAIL_NULL(event);

   Ref<InputEventMouseButton> mb = event;

   if (mb.is_valid()) {
      if (mb->is_pressed()) {
         if (mb->get_button_index() == MouseButton::MOUSE_BUTTON_WHEEL_UP) {
            set_scroll_index(scroll_index - 1);
         } else if (mb->get_button_index() == MouseButton::MOUSE_BUTTON_WHEEL_DOWN) {
            set_scroll_index(scroll_index + 1);
         } else {
            return;
         }
         accept_event();
      }
   }
}

void GUIListBox::clear() {
   gui_listbox = nullptr;
   children_data.clear();
   scroll_index = 0;
   max_scroll_index = 0;
   clear_children();
   if (scrollbar != nullptr) {
      remove_child(scrollbar);
      scrollbar = nullptr;
   }
}

void GUIListBox::clear_children() {
   int32_t child_count = get_child_count();
   while (child_count > 0) {
      Node* child = get_child(--child_count);
      if (child != scrollbar) {
         remove_child(child);
      }
   }
   if (scrollbar != nullptr) {
      scrollbar->set_value(0);
   }
}

void GUIListBox::set_scroll_index(int32_t new_scroll_index) {
   scroll_index = std::clamp(new_scroll_index, 0, max_scroll_index);
   if (scrollbar != nullptr && scrollbar->get_value() != scroll_index) {
      scrollbar->set_value(scroll_index, false);
   }
   _update_child_positions();
}

Error GUIListBox::set_gui_listbox(GUI::ListBox const* new_gui_listbox) {
   if (gui_listbox == new_gui_listbox) {
      return OK;
   }

   if (new_gui_listbox == nullptr) {
      clear();
      return OK;
   }

   gui_listbox = new_gui_listbox;

   const String scrollbar_name = std_view_to_godot_string(gui_listbox->get_scrollbar_name());

   Error err = OK;

   if (scrollbar_name.is_empty()) {
      UtilityFunctions::push_error("GUIListBox ", get_name(), " has no scrollbar name!");
      err = FAILED;
      scrollbar = nullptr;
   } else {
      static const String scrollbar_scene = "core";

      Control* scrollbar_control = nullptr;
      if (!UITools::generate_gui_element(scrollbar_scene, scrollbar_name, "", scrollbar_control)) {
         UtilityFunctions::push_error("Error generating scrollbar ", scrollbar_name, " for GUIListBox ", get_name());
         err = FAILED;
      }

      if (scrollbar_control != nullptr) {
         scrollbar = Object::cast_to<GUIScrollbar>(scrollbar_control);
         if (scrollbar != nullptr) {
            add_child(scrollbar);

            const Size2 size = Utilities::to_godot_fvec2(gui_listbox->get_size());
            scrollbar->set_position({ size.width, 0.0f });
            scrollbar->set_length_override(size.height);

            static const StringName set_scroll_index_func_name = "set_scroll_index";

            scrollbar->connect(
               GUIScrollbar::signal_value_changed(), Callable { this, set_scroll_index_func_name }, CONNECT_PERSIST
            );
         } else {
            UtilityFunctions::push_error(
               "Element ", scrollbar_name, " for GUIListBox ", get_name(), " is not a GUIScrollbar"
            );
            err = FAILED;
         }
      } else {
         scrollbar = nullptr;
      }
   }

   return err;
}

String GUIListBox::get_gui_listbox_name() const {
   return gui_listbox != nullptr ? std_view_to_godot_string(gui_listbox->get_name()) : String {};
}

GUIScrollbar* GUIListBox::get_scrollbar() const {
   return scrollbar;
}