aboutsummaryrefslogtreecommitdiff
path: root/extension/src/openvic-extension/classes/GUIListBox.hpp
blob: 9d4984080145ec388afec26c392ac5a0ad5cb69c (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
#pragma once

#include <godot_cpp/classes/container.hpp>

#include <openvic-simulation/interface/GUI.hpp>

#include "openvic-extension/classes/GUIScrollbar.hpp"

namespace OpenVic {
   class GUIListBox : public godot::Container {
      GDCLASS(GUIListBox, godot::Container)

      GUI::ListBox const* PROPERTY(gui_listbox);

      GUIScrollbar* scrollbar;

      struct child_data_t {
         Control* child;
         real_t start_pos, height;
      };

      std::vector<child_data_t> children_data;

      /* The children_data index of the topmost visible child element. */
      int32_t PROPERTY(scroll_index);
      int32_t PROPERTY(max_scroll_index);

      godot::Error _calculate_child_arrangement();
      godot::Error _update_child_positions();

   protected:
      static void _bind_methods();

      void _notification(int what);

   public:
      GUIListBox();

      godot::Vector2 _get_minimum_size() const override;
      void _gui_input(godot::Ref<godot::InputEvent> const& event) override;

      /* Reset gui_listbox to nullptr, and remove all child elements. */
      void clear();

      /* Remove all child elements except for the scrollbar. */
      void clear_children();

      void set_scroll_index(int32_t new_scroll_index);

      /* Set the GUI::ListBox. This does not affect any existing child elements. */
      godot::Error set_gui_listbox(GUI::ListBox const* new_gui_listbox);

      /* Return the name of the GUI::ListBox, or an empty String if it's null. */
      godot::String get_gui_listbox_name() const;

      GUIScrollbar* get_scrollbar() const;
   };
}