blob: 3356dba017dcd6f8d88541b49b1c9ab340bc97b7 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
|
#pragma once
#include <godot_cpp/classes/texture_rect.hpp>
#include <openvic-simulation/interface/GFXSprite.hpp>
#include "openvic-extension/classes/GFXPieChartTexture.hpp"
namespace OpenVic {
class GUIPieChart : public godot::TextureRect {
GDCLASS(GUIPieChart, godot::TextureRect)
godot::Ref<GFXPieChartTexture> gfx_pie_chart_texture;
bool tooltip_active;
godot::Vector2 tooltip_position;
void _update_tooltip();
protected:
static void _bind_methods();
void _notification(int what);
public:
void _gui_input(godot::Ref<godot::InputEvent> const& event) override;
GUIPieChart();
godot::Error set_gfx_pie_chart(GFX::PieChart const* gfx_pie_chart);
godot::Ref<GFXPieChartTexture> get_gfx_pie_chart_texture() const;
godot::Error set_gfx_pie_chart_name(godot::String const& gfx_pie_chart_name);
godot::String get_gfx_pie_chart_name() const;
godot::Error set_slices_array(GFXPieChartTexture::godot_pie_chart_data_t const& new_slices);
};
}
|