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path: root/extension/src/openvic-extension/classes/GUITextureRect.cpp
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#include "GUITextureRect.hpp"

using namespace godot;
using namespace OpenVic;

GUI_TOOLTIP_IMPLEMENTATIONS(GUITextureRect)

void GUITextureRect::_bind_methods() {
   GUI_TOOLTIP_BIND_METHODS(GUITextureRect)
}

void GUITextureRect::_notification(int what) {
   _tooltip_notification(what);
}

GUITextureRect::GUITextureRect() : tooltip_active { false } {}