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#include "GUITextureRect.hpp"
using namespace godot;
using namespace OpenVic;
GUI_TOOLTIP_IMPLEMENTATIONS(GUITextureRect)
void GUITextureRect::_bind_methods() {
GUI_TOOLTIP_BIND_METHODS(GUITextureRect)
}
void GUITextureRect::_notification(int what) {
_tooltip_notification(what);
}
GUITextureRect::GUITextureRect() : tooltip_active { false } {}
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