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#pragma once
#include <vector>
#include "../Types.hpp"
#include "../Date.hpp"
namespace OpenVic2 {
struct Province;
struct BuildingType;
/* REQUIREMENTS:
* MAP-11, MAP-72, MAP-73
* MAP-12, MAP-75, MAP-76
* MAP-13, MAP-78, MAP-79
*/
struct Building : HasIdentifier {
friend struct Province;
using level_t = int8_t;
enum class ExpansionState { CannotExpand, CanExpand, Preparing, Expanding };
private:
BuildingType const& type;
level_t level = 0;
ExpansionState expansion_state = ExpansionState::CannotExpand;
Date start, end;
float expansion_progress;
Building(BuildingType const& new_type);
bool _can_expand() const;
public:
Building(Building&&) = default;
BuildingType const& get_type() const;
level_t get_level() const;
ExpansionState get_expansion_state() const;
Date const& get_start_date() const;
Date const& get_end_date() const;
float get_expansion_progress() const;
return_t expand();
void update_state(Date const& today);
void tick(Date const& today);
};
struct BuildingManager;
struct BuildingType : HasIdentifier {
friend struct BuildingManager;
private:
const Building::level_t max_level;
const Timespan build_time;
BuildingType(std::string const& new_identifier, Building::level_t new_max_level, Timespan new_build_time);
public:
BuildingType(BuildingType&&) = default;
Building::level_t get_max_level() const;
Timespan get_build_time() const;
};
struct BuildingManager {
private:
IdentifierRegistry<BuildingType> building_types;
public:
BuildingManager();
return_t add_building_type(std::string const& identifier, Building::level_t max_level, Timespan build_time);
void lock_building_types();
BuildingType const* get_building_type_by_identifier(std::string const& identifier) const;
return_t generate_province_buildings(Province& province) const;
};
}
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