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#pragma once
#include "openvic2/map/Building.hpp"
namespace OpenVic2 {
struct Map;
struct Region;
/* REQUIREMENTS:
* MAP-5, MAP-8, MAP-43, MAP-47
*/
struct Province : HasIdentifier {
friend struct Map;
using colour_t = uint32_t;
using index_t = uint16_t;
using life_rating_t = int8_t;
static constexpr colour_t NULL_COLOUR = 0, MAX_COLOUR = 0xFFFFFF;
static constexpr index_t NULL_INDEX = 0, MAX_INDEX = 0xFFFF;
private:
const index_t index;
const colour_t colour;
Region* region = nullptr;
bool water = false;
life_rating_t life_rating = 0;
IdentifierRegistry<Building> buildings;
Province(index_t new_index, std::string const& new_identifier, colour_t new_colour);
public:
static std::string colour_to_hex_string(colour_t colour);
Province(Province&&) = default;
index_t get_index() const;
colour_t get_colour() const;
Region* get_region() const;
bool is_water() const;
life_rating_t get_life_rating() const;
return_t add_building(BuildingType const& type);
void lock_buildings();
void reset_buildings();
std::vector<Building> const& get_buildings() const;
return_t expand_building(std::string const& building_type_identifier);
std::string to_string() const;
void update_state(Date const& today);
void tick(Date const& today);
};
}
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