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path: root/game/addons/zylann.hterrain/tools/brush/no_blend.gdshader
blob: 8ae0f84a662a0f75f75e4a5766ad0fe1fe1e29a2 (plain) (blame)
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shader_type canvas_item;
render_mode blend_disabled;

void fragment() {
   COLOR = texture(TEXTURE, UV);
}