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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cmw0pvjthnn8c"
path="res://.godot/imported/terrain.png-c443b8a709ca7acc4b3bb3df1d3095a9.ctex"
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source_file="res://common/map/terrain/terrain.png"
dest_files=["res://.godot/imported/terrain.png-c443b8a709ca7acc4b3bb3df1d3095a9.ctex"]
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compress/mode=3
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compress/hdr_compression=1
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compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
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detect_3d/compress_to=0
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