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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="OpenVic"
config/description="A faithful recreation of Victoria 2: Heart of Darkness with a focus on enhancing performance, multiplayer stability, and modability for modern machines."
run/main_scene="res://src/Game/GameStart.tscn"
config/use_custom_user_dir=true
config/features=PackedStringArray("4.2", "Forward Plus")
boot_splash/bg_color=Color(0, 0, 0, 0)
boot_splash/show_image=false
boot_splash/image="res://assets/graphics/splash_image.png"
config/icon="res://assets/OpenVic.svg"
config/macos_native_icon="res://assets/OpenVic.icns"
config/windows_native_icon="res://assets/OpenVic.ico"
config/project_settings_override.template="user://settings.cfg"
[audio]
buses/default_bus_layout="res://assets/audio/default_bus_layout.tres"
[autoload]
Resolution="*res://src/Game/Autoload/Resolution.gd"
ArgumentParser="*res://src/Game/Autoload/Argument/ArgumentParser.tscn"
WindowOverride="*res://src/Game/Autoload/WindowOverride.gd"
Events="*res://src/Game/Autoload/Events.gd"
GameLoader="*res://src/Game/Autoload/GameLoader.gd"
SoundManager="*res://src/Game/Autoload/SoundManager.gd"
MusicConductor="*res://src/Game/MusicConductor/MusicConductor.tscn"
Keychain="*res://addons/keychain/Keychain.gd"
GuiScale="*res://src/Game/Autoload/GuiScale.gd"
SaveManager="*res://src/Game/Autoload/SaveManager.gd"
[display]
window/size/viewport_width=1280
window/size/viewport_height=720
window/size/mode=1
window/size/resizable=false
window/size/borderless=true
window/size/transparent=true
window/size/window_width_override=1
window/size/window_height_override=1
window/stretch/mode="canvas_items"
window/stretch/aspect="ignore"
window/per_pixel_transparency/allowed=true
[editor_plugins]
enabled=PackedStringArray("res://addons/keychain/plugin.cfg", "res://addons/openvic-plugin/plugin.cfg")
[gui]
theme/custom="res://assets/graphics/theme/default_theme.tres"
[input]
map_north={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194320,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":87,"physical_keycode":0,"key_label":0,"unicode":119,"echo":false,"script":null)
]
}
map_east={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194321,"physical_keycode":4194321,"key_label":4194321,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":68,"physical_keycode":68,"key_label":68,"unicode":100,"echo":false,"script":null)
]
}
map_south={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194322,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":83,"physical_keycode":0,"key_label":0,"unicode":115,"echo":false,"script":null)
]
}
map_west={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194319,"physical_keycode":4194319,"key_label":4194319,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":65,"physical_keycode":65,"key_label":65,"unicode":97,"echo":false,"script":null)
]
}
map_zoom_in={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":8,"position":Vector2(174, 17),"global_position":Vector2(180, 80),"factor":1.0,"button_index":4,"canceled":false,"pressed":true,"double_click":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":81,"physical_keycode":0,"key_label":0,"unicode":113,"echo":false,"script":null)
]
}
map_zoom_out={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":16,"position":Vector2(325, 24),"global_position":Vector2(331, 87),"factor":1.0,"button_index":5,"canceled":false,"pressed":true,"double_click":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":69,"physical_keycode":0,"key_label":0,"unicode":101,"echo":false,"script":null)
]
}
map_drag={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":3,"canceled":false,"pressed":false,"double_click":false,"script":null)
]
}
map_click={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
]
}
time_pause={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
time_speed_increase={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":true,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":61,"physical_keycode":61,"key_label":61,"unicode":43,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194437,"physical_keycode":0,"key_label":0,"unicode":43,"echo":false,"script":null)
]
}
time_speed_decrease={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":45,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194435,"physical_keycode":0,"key_label":0,"unicode":45,"echo":false,"script":null)
]
}
[internationalization]
locale/translation_remaps={}
locale/fallback="en_GB"
locale/locale_filter_mode=0
locale/country_short_name={
"United Kingdom": "UK",
"United States of America": "USA"
}
locale/localisation_path="res://assets/localisation/locales"
[memory]
limits/message_queue/max_size_kb=16384
[openvic]
settings/settings_file_path="user://settings.cfg"
data/saves_directory="user://saves"
project_file_req_comment.editor="FS-2, FS-20, FS-21, FS-22"
[rendering]
textures/lossless_compression/force_png=true
textures/default_filters/use_nearest_mipmap_filter=true
|