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extends RefCounted
class_name GameDebugSingleton

# REQUIREMENTS:
# * SS-56
func _init():
   for engine_args in OS.get_cmdline_args():
      match(engine_args):
         "--game-debug":
            set_debug_mode(true)

   for engine_args in OS.get_cmdline_user_args():
      match(engine_args):
         "--game-debug", "-d", "--debug", "--debug-mode":
            set_debug_mode(true)

func set_debug_mode(value : bool) -> void:
   ProjectSettings.set_setting("openvic/debug/enabled", value)
   print("Set debug mode to: ", value)

func is_debug_mode() -> bool:
   return ProjectSettings.get_setting("openvic/debug/enabled", false)