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path: root/game/src/Game/GameMenu.gd
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extends Control

@export var _main_menu : Control
@export var _options_menu : Control
@export var _lobby_menu : Control
@export var _credits_menu : Control

# REQUIREMENTS
# * SS-10
func _ready():
   Events.Options.load_settings_from_file()

func _on_main_menu_new_game_button_pressed():
   _lobby_menu.show()
   _main_menu.hide()

# REQUIREMENTS
# * SS-6
# * UIFUN-5
func _on_main_menu_options_button_pressed():
   _options_menu.show()
   _main_menu.hide()


func _on_options_menu_back_button_pressed():
   _main_menu.show()
   _options_menu.hide()


func _on_lobby_menu_back_button_pressed():
   _main_menu.show()
   _lobby_menu.hide()


func _on_credits_back_button_pressed():
   _credits_menu.hide()
   _main_menu.show()


func _on_main_menu_credits_button_pressed():
   _credits_menu.show()
   _main_menu.hide()



func _on_splash_container_splash_end():
   show()