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[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://bkham060cwpr3"]
[ext_resource type="Shader" path="res://src/Game/Model/unit_colours.gdshader" id="1_axmiw"]
[resource]
render_priority = 0
shader = ExtResource("1_axmiw")
shader_parameter/texture_albedo = []
shader_parameter/texture_nation_colors_mask = []
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