blob: 449c7bab646b192c13f0523bf33de7b2d37a3fd0 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
|
[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://bl2arkbisbk8f"]
[ext_resource type="Shader" path="res://src/Game/Theme/PieChart/PieChart.gdshader" id="1_j23w0"]
[resource]
resource_name = "Piechart_shader"
shader = ExtResource("1_j23w0")
shader_parameter/radius = 0.5
shader_parameter/shadow_displacement = Vector2(0.75, 0.75)
shader_parameter/shadow_tightness = 10.0
shader_parameter/shadow_radius = 0.8
shader_parameter/shadow_thickness = 1.0
shader_parameter/stopAngles = [3.14159, 5.02655, 6.28319]
shader_parameter/colours = [Vector3(0, 0, 1), Vector3(1, 1, 0), Vector3(0.4, 0, 0.6)]
shader_parameter/trim_colour = Vector3(0, 0, 0)
shader_parameter/trim_size = 0.02
shader_parameter/gradient_falloff = 3.6
shader_parameter/gradient_base = 3.1
shader_parameter/donut = false
shader_parameter/donut_inner_trim = true
shader_parameter/donut_inner_radius = 0.25
|