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extends Control
# Called when the node enters the scene tree for the first time.
func _ready():
var chart:PieChart = $LayeredChart/OuterPieChart
chart.addOrReplaceLabel("label4",3,"Socialist",Color(1.0,0.0,0.0))
var chart2:PieChart = $PieChart3
chart2.RemoveLabel("label1")
chart2.RemoveLabel("label2")
chart2.RemoveLabel("label3")
chart2.RemoveLabel("label4")
#$PieChart
#$PieChart2
#$PieChart/PieChart2
var chart3:PieChart = $LayeredChart/InnerPieChart
chart3.RemoveLabel("label1")
chart3.RemoveLabel("label2")
chart3.RemoveLabel("label3")
chart3.addOrReplaceLabel("a",3,"",Color(1.0,0.0,0.0))
chart3.addOrReplaceLabel("b",3,"Y",Color(0.0,1.0,0.0))
chart3.addOrReplaceLabel("c",3,"Z",Color(0.0,0.0,1.0))
var chart4:PieChart = $PieChart4
chart4.addOrReplaceLabel("hi",3,"antidisenstablishmentarianist antidisenstablishmentarianism",Color(0.0,0.5,0.5))
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
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