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extends Control
# REQUIREMENTS
# * SS-10
func _ready():
Events.Options.load_settings_from_file()
func _on_main_menu_new_game_button_pressed():
$LobbyMenu.show()
$MainMenu.hide()
# REQUIREMENTS
# * SS-6
# * UIFUN-5
func _on_main_menu_options_button_pressed():
$OptionsMenu.show()
$MainMenu.hide()
func _on_options_menu_back_button_pressed():
$MainMenu.show()
$OptionsMenu.hide()
func _on_lobby_menu_back_button_pressed():
$MainMenu.show()
$LobbyMenu.hide()
func _on_credits_back_button_pressed():
$CreditsMenu.hide()
$MainMenu.show()
func _on_main_menu_credits_button_pressed():
$CreditsMenu.show()
$MainMenu.hide()
func _on_splash_container_splash_end():
show()
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