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extends Node
@export var _game_session_menu : Control
func _ready():
print("GameSession ready")
# REQUIREMENTS:
# * SS-42
func _on_game_session_menu_button_pressed():
_game_session_menu.visible = !_game_session_menu.visible
# REQUIREMENTS:
# * SS-64
func _on_game_session_menu_close_button_pressed():
_game_session_menu.hide()
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