aboutsummaryrefslogtreecommitdiff
path: root/game/src/GameSession/MapControlPanel.gd
blob: e9249b37ee5e5190b9108f6f61bd35da43861dd9 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
extends PanelContainer

signal game_session_menu_button_pressed
signal map_view_camera_changed(near_left : Vector2, far_left : Vector2, far_right : Vector2, near_right : Vector2)
signal minimap_clicked(pos_clicked : Vector2)
signal province_selcted(index : int)
signal zoom_in_button_pressed
signal zoom_out_button_pressed

@export var _mapmodes_grid : GridContainer

var _mapmode_button_group : ButtonGroup

# REQUIREMENTS:
# * UI-550, UI-554
func _add_mapmode_button(identifier : String) -> void:
   var button := Button.new()
   button.text = identifier
   button.tooltip_text = identifier
   button.toggle_mode = true
   button.button_group = _mapmode_button_group
   button.mouse_filter = MOUSE_FILTER_PASS
   _mapmodes_grid.add_child(button)
   if _mapmode_button_group.get_pressed_button() == null:
      button.button_pressed = true

func _ready():
   _mapmode_button_group = ButtonGroup.new()
   _mapmode_button_group.pressed.connect(_mapmode_pressed)
   for index in GameSingleton.get_mapmode_count():
      _add_mapmode_button(GameSingleton.get_mapmode_identifier(index))

# REQUIREMENTS:
# * UIFUN-10
func _on_game_session_menu_button_pressed() -> void:
   game_session_menu_button_pressed.emit()

# REQUIREMENTS:
# * SS-76
# * UIFUN-129, UIFUN-133
func _mapmode_pressed(button : BaseButton) -> void:
   GameSingleton.set_mapmode(button.tooltip_text)
   GameSingleton.update_colour_image()

func _on_map_view_camera_changed(near_left : Vector2, far_left : Vector2, far_right : Vector2, near_right : Vector2) -> void:
   map_view_camera_changed.emit(near_left, far_left, far_right, near_right)

func _on_minimap_clicked(pos_clicked : Vector2) -> void:
   minimap_clicked.emit(pos_clicked)

func _on_province_selected(index : int) -> void:
   province_selcted.emit(index)

# REQUIREMENTS:
# * UIFUN-269
func _on_zoom_in_button_pressed() -> void:
   zoom_in_button_pressed.emit()

# REQUIREMENTS:
# * UIFUN-270
func _on_zoom_out_button_pressed() -> void:
   zoom_out_button_pressed.emit()