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path: root/game/src/GameSession/ProvinceOverviewPanel.tscn
blob: 48e7c256b32c5170cf21448ed4b238b9456a98e0 (plain) (blame)
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[gd_scene load_steps=2 format=3 uid="uid://byq323jbel48u"]

[ext_resource type="Script" path="res://src/GameSession/ProvinceOverviewPanel.gd" id="1_3n8k5"]

[node name="ProvinceOverviewPanel" type="PanelContainer" node_paths=PackedStringArray("_province_name_label", "_region_name_label", "_life_rating_bar", "_buildings_container")]
editor_description = "UI-56"
anchors_preset = 2
anchor_top = 1.0
anchor_bottom = 1.0
offset_top = -300.0
offset_right = 200.0
grow_vertical = 0
script = ExtResource("1_3n8k5")
_province_name_label = NodePath("PanelList/TopBarList/NameList/ProvinceName")
_region_name_label = NodePath("PanelList/TopBarList/NameList/RegionName")
_life_rating_bar = NodePath("PanelList/TopBarList/NameList/LifeRatingBar")
_buildings_container = NodePath("PanelList/InteractList/BuildingsContainer")

[node name="PanelList" type="VBoxContainer" parent="."]
layout_mode = 2

[node name="TopBarList" type="HBoxContainer" parent="PanelList"]
layout_mode = 2

[node name="NameList" type="VBoxContainer" parent="PanelList/TopBarList"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 0

[node name="ProvinceName" type="Label" parent="PanelList/TopBarList/NameList"]
editor_description = "UI-57"
layout_mode = 2
text = "province_MISSING"
vertical_alignment = 1

[node name="RegionName" type="Label" parent="PanelList/TopBarList/NameList"]
editor_description = "UI-58"
layout_mode = 2
text = "region_MISSING"
vertical_alignment = 1

[node name="LifeRatingBar" type="ProgressBar" parent="PanelList/TopBarList/NameList"]
editor_description = "UI-62"
layout_mode = 2

[node name="CloseButton" type="Button" parent="PanelList/TopBarList"]
custom_minimum_size = Vector2(30, 30)
layout_mode = 2
size_flags_vertical = 0
text = "X"

[node name="InteractList" type="VBoxContainer" parent="PanelList"]
layout_mode = 2
size_flags_vertical = 3

[node name="HSeparator" type="HSeparator" parent="PanelList/InteractList"]
layout_mode = 2

[node name="BuildingsContainer" type="GridContainer" parent="PanelList/InteractList"]
layout_mode = 2
columns = 3

[connection signal="pressed" from="PanelList/TopBarList/CloseButton" to="." method="_on_close_button_pressed"]