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extends SettingOptionButton
# REQUIREMENTS
# * UIFUN-24
# * UIFUN-31
@export
var default_value : float = GuiScale.error_guiscale
func _find_guiscale_index_by_value(value : float) -> int:
for item_index in item_count:
if get_item_metadata(item_index) == value:
return item_index
return -1
func _sync_guiscales(to_select : float = GuiScale.get_current_guiscale()) -> void:
clear()
default_selected = -1
selected = -1
for guiscale_value in GuiScale.get_guiscale_value_list():
add_item(GuiScale.get_guiscale_display_name(guiscale_value))
set_item_metadata(item_count - 1, guiscale_value)
if guiscale_value == default_value:
default_selected = item_count - 1
if guiscale_value == to_select:
selected = item_count - 1
if default_selected == -1:
default_selected = item_count - 1
if selected == -1:
selected = default_selected
func _setup_button():
if default_value <= 0:
default_value = ProjectSettings.get_setting("display/window/stretch/scale")
GuiScale.add_guiscale(default_value, &"default")
_sync_guiscales()
func _get_value_for_file(select_value : int):
if _valid_index(select_value):
return get_item_metadata(select_value)
else:
return null
func _set_value_from_file(load_value):
if typeof(load_value) == TYPE_FLOAT:
var target_guiscale : float = load_value
selected = _find_guiscale_index_by_value(target_guiscale)
if selected != -1: return
if GuiScale.add_guiscale(target_guiscale):
_sync_guiscales(target_guiscale)
return
push_error("Setting value '%s' invalid for setting [%s] %s" % [load_value, section_name, setting_name])
selected = default_selected
func _on_item_selected(index:int):
if _valid_index(index):
GuiScale.set_guiscale(get_item_metadata(index))
else:
push_error("Invalid GuiScaleSelector index: %d" % index)
reset_setting()
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