aboutsummaryrefslogtreecommitdiff
path: root/game/src/OptionMenu/GuiScaleSelector.gd
blob: 4dd86e138c583f0a1964a0baf68ab9c5f67e72f8 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
extends SettingOptionButton

# REQUIREMENTS
# * UIFUN-24
# * UIFUN-31

@export
var default_value : float = GuiScale.error_guiscale

func _find_guiscale_index_by_value(value : float) -> int:
   for item_index in item_count:
      if get_item_metadata(item_index) == value:
         return item_index
   return -1

func _sync_guiscales(to_select : float = GuiScale.get_current_guiscale()) -> void:
   clear()
   default_selected = -1
   selected = -1
   for guiscale_value in GuiScale.get_guiscale_value_list():
      add_item(GuiScale.get_guiscale_display_name(guiscale_value))
      set_item_metadata(item_count - 1, guiscale_value)

      if guiscale_value == default_value:
         default_selected = item_count - 1

      if guiscale_value == to_select:
         selected = item_count - 1

   if default_selected == -1:
      default_selected = item_count - 1

   if selected == -1:
      selected = default_selected
   
func _setup_button():
   if default_value <= 0:
      default_value = ProjectSettings.get_setting("display/window/stretch/scale")
   GuiScale.add_guiscale(default_value, &"default")
   _sync_guiscales()

func _get_value_for_file(select_value : int):
   if _valid_index(select_value):
      return get_item_metadata(select_value)
   else:
      return null

func _set_value_from_file(load_value):
   if typeof(load_value) == TYPE_FLOAT:
      var target_guiscale : float = load_value
      selected = _find_guiscale_index_by_value(target_guiscale)
      if selected != -1: return
      if GuiScale.add_guiscale(target_guiscale):
         _sync_guiscales(target_guiscale)
         return
   push_error("Setting value '%s' invalid for setting [%s] %s" % [load_value, section_name, setting_name])
   selected = default_selected

func _on_option_selected(index : int, by_user : bool):
   if _valid_index(index):
      GuiScale.set_guiscale(get_item_metadata(index))
   else:
      push_error("Invalid GuiScaleSelector index: %d" % index)
      reset_setting(not by_user)