diff options
author | zaaarf <zaaarf@proton.me> | 2023-03-02 00:11:08 +0100 |
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committer | zaaarf <zaaarf@proton.me> | 2023-03-02 00:11:08 +0100 |
commit | 5cb00414696184fb1ef4febbad7b255bb3174449 (patch) | |
tree | c45caae672f95d36c8fe4f92944fec2fb7a4d9c7 /README.txt | |
parent | 9b92d8fb7ff17e9b5b68224494de049034406963 (diff) |
chore: cleanup, created libs.version.toml
Diffstat (limited to 'README.txt')
-rw-r--r-- | README.txt | 46 |
1 files changed, 0 insertions, 46 deletions
diff --git a/README.txt b/README.txt deleted file mode 100644 index 344bca7..0000000 --- a/README.txt +++ /dev/null @@ -1,46 +0,0 @@ - -Source installation information for modders -------------------------------------------- -This code follows the Minecraft Forge installation methodology. It will apply -some small patches to the vanilla MCP source code, giving you and it access -to some of the data and functions you need to build a successful mod. - -Note also that the patches are built against "un-renamed" MCP source code (aka -SRG Names) - this means that you will not be able to read them directly against -normal code. - -Setup Process: -============================== - -Step 1: Open your command-line and browse to the folder where you extracted the zip file. - -Step 2: You're left with a choice. -If you prefer to use Eclipse: -1. Run the following command: `gradlew genEclipseRuns` (`./gradlew genEclipseRuns` if you are on Mac/Linux) -2. Open Eclipse, Import > Existing Gradle Project > Select Folder - or run `gradlew eclipse` to generate the project. - -If you prefer to use IntelliJ: -1. Open IDEA, and import project. -2. Select your build.gradle file and have it import. -3. Run the following command: `gradlew genIntellijRuns` (`./gradlew genIntellijRuns` if you are on Mac/Linux) -4. Refresh the Gradle Project in IDEA if required. - -If at any point you are missing libraries in your IDE, or you've run into problems you can -run `gradlew --refresh-dependencies` to refresh the local cache. `gradlew clean` to reset everything -{this does not affect your code} and then start the process again. - -Mapping Names: -============================= -By default, the MDK is configured to use the official mapping names from Mojang for methods and fields -in the Minecraft codebase. These names are covered by a specific license. All modders should be aware of this -license, if you do not agree with it you can change your mapping names to other crowdsourced names in your -build.gradle. For the latest license text, refer to the mapping file itself, or the reference copy here: -https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md - -Additional Resources: -========================= -Community Documentation: http://mcforge.readthedocs.io/en/latest/gettingstarted/ -LexManos' Install Video: https://www.youtube.com/watch?v=8VEdtQLuLO0 -Forge Forum: https://forums.minecraftforge.net/ -Forge Discord: https://discord.gg/UvedJ9m
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