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Diffstat (limited to 'gradle.properties.example')
-rw-r--r-- | gradle.properties.example | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/gradle.properties.example b/gradle.properties.example new file mode 100644 index 0000000..872dd62 --- /dev/null +++ b/gradle.properties.example @@ -0,0 +1,20 @@ +## The following is an example gradle.properties file. +# You can use the gradle.properties file to customize several parts of the building process. +# You don't necessarily have to use all the keys. You can delete them, there are fallback values. +# Still, beware that misuse of the properties file may result in build failure. +# You shouldn't touch the properties starting with "bscv" unless you really know what you are doing. + +#The Minecraft version the client is for. Changing this may break things, take care. +bscv.mc.version=1.16.5 +#The Forge version the client is built with. Minor version changes SHOULD work fine. +bscv.forge.version=1.16.5-36.2.39 +#Tells build.gradle to automatically copy the resulting artifact to your mods folder. +copyjar.do=false +#Whether you want tha artifact to be stored in a version-specific subfolder (e.g. mods/1.12.2/). +copyjar.useVersionSubDir=false +#Saves old artifacts found in the mods folder in a .backup subfolder. +copyjar.keepBackups=true +#Tells the build.gradle where to find the game folder to copy the JAR in. +#Only use this if you want to use the auto-copy feature with third party launchers such as PolyMC and MultiMC. +#Note that, regardless of your OS, you should use "/" as folder separator. +copyjar.targetGameDir=C:/Program Files/MultiMC/instances/BoSCoVicino/.minecraft |