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-rw-r--r--gradle.properties.example28
1 files changed, 14 insertions, 14 deletions
diff --git a/gradle.properties.example b/gradle.properties.example
index 872dd62..4ab5888 100644
--- a/gradle.properties.example
+++ b/gradle.properties.example
@@ -4,17 +4,17 @@
# Still, beware that misuse of the properties file may result in build failure.
# You shouldn't touch the properties starting with "bscv" unless you really know what you are doing.
-#The Minecraft version the client is for. Changing this may break things, take care.
-bscv.mc.version=1.16.5
-#The Forge version the client is built with. Minor version changes SHOULD work fine.
-bscv.forge.version=1.16.5-36.2.39
-#Tells build.gradle to automatically copy the resulting artifact to your mods folder.
-copyjar.do=false
-#Whether you want tha artifact to be stored in a version-specific subfolder (e.g. mods/1.12.2/).
-copyjar.useVersionSubDir=false
-#Saves old artifacts found in the mods folder in a .backup subfolder.
-copyjar.keepBackups=true
-#Tells the build.gradle where to find the game folder to copy the JAR in.
-#Only use this if you want to use the auto-copy feature with third party launchers such as PolyMC and MultiMC.
-#Note that, regardless of your OS, you should use "/" as folder separator.
-copyjar.targetGameDir=C:/Program Files/MultiMC/instances/BoSCoVicino/.minecraft
+# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
+org.gradle.jvmargs=-Xmx3G
+
+# Disable gradle daemon, making it start and stop for each build
+org.gradle.daemon=false
+
+# Specify path to jdk to use for building
+org.gradle.java.home=/usr/lib/jvm/java-8-openjdk/
+
+# Automatically copy built jar into target directory
+deployJar.do=true
+
+# Target directory for jar deployment
+deployJar.targetDir=/home/alemi/.local/share/PrismLauncher/instances/bscv/.minecraft/mods/