diff options
Diffstat (limited to 'src/main/java/ftbsc')
-rw-r--r-- | src/main/java/ftbsc/bscv/modules/vision/UpdateESP.java | 150 |
1 files changed, 150 insertions, 0 deletions
diff --git a/src/main/java/ftbsc/bscv/modules/vision/UpdateESP.java b/src/main/java/ftbsc/bscv/modules/vision/UpdateESP.java new file mode 100644 index 0000000..6db66f1 --- /dev/null +++ b/src/main/java/ftbsc/bscv/modules/vision/UpdateESP.java @@ -0,0 +1,150 @@ +package ftbsc.bscv.modules.vision; + +import java.util.Map.Entry; +import java.util.concurrent.ConcurrentHashMap; +import java.util.concurrent.ConcurrentLinkedQueue; + +import org.lwjgl.opengl.GL11; + +import com.google.auto.service.AutoService; +import com.mojang.blaze3d.matrix.MatrixStack; +import com.mojang.blaze3d.systems.RenderSystem; + +import ftbsc.bscv.api.ILoadable; +import ftbsc.bscv.modules.QuickModule; +import ftbsc.bscv.patches.PacketPatch.PacketEvent; +import ftbsc.bscv.tools.Setting; +import net.minecraft.client.renderer.BufferBuilder; +import net.minecraft.client.renderer.Tessellator; +import net.minecraft.client.renderer.WorldRenderer; +import net.minecraft.client.renderer.WorldVertexBufferUploader; +import net.minecraft.client.renderer.vertex.DefaultVertexFormats; +import net.minecraft.network.play.server.SChangeBlockPacket; +import net.minecraft.network.play.server.SMultiBlockChangePacket; +import net.minecraft.util.Tuple; +import net.minecraft.util.math.vector.Vector3d; +import net.minecraft.util.math.vector.Vector3i; +import net.minecraftforge.client.event.RenderWorldLastEvent; +import net.minecraftforge.common.ForgeConfigSpec; +import net.minecraftforge.event.TickEvent; +import net.minecraftforge.event.TickEvent.Phase; +import net.minecraftforge.eventbus.api.SubscribeEvent; + +@AutoService(ILoadable.class) +public class UpdateESP extends QuickModule { + + public final ForgeConfigSpec.ConfigValue<Integer> duration; + public final ForgeConfigSpec.ConfigValue<Double> alpha; + public final ForgeConfigSpec.ConfigValue<Double> width; + public final ForgeConfigSpec.ConfigValue<Boolean> fade; + + public UpdateESP() { + super(); + + this.updates = new ConcurrentLinkedQueue<>(); + + this.duration = Setting.Number.builder() + .min(0) + .fallback(250) + .name("duration") + .comment("how long to show block updates") + .build(this); + + this.alpha = Setting.Decimal.builder() + .min(0.) + .max(1.) + .fallback(.25) + .name("alpha") + .comment("alpha channel value for highlights") + .build(this); + + this.width = Setting.Decimal.builder() + .min(0.) + .fallback(1.) + .name("width") + .comment("line width for highlights") + .build(this); + + this.fade = Setting.Bool.builder() + .fallback(true) + .name("fade") + .comment("gradually decrease alpha to disappear smoothly") + .build(this); + } + + private final ConcurrentLinkedQueue<Tuple<Vector3i, Long>> updates; + + private float getAlpha(float multiplier, long insert, long now, long duration) { + long age = now - insert; + if (age > duration) return 0.f; + return multiplier * (1.f - ((float) age / (float) duration)); + } + + @SubscribeEvent + public void onRenderWorld(RenderWorldLastEvent event) { + RenderSystem.pushMatrix(); // ?? + + RenderSystem.enableBlend(); + RenderSystem.disableTexture(); + RenderSystem.disableDepthTest(); + RenderSystem.lineWidth(this.width.get().floatValue()); + + Vector3d projectedView = MC.gameRenderer.getMainCamera().getPosition().scale(-1); + MatrixStack stack = event.getMatrixStack(); + stack.pushPose(); // ?? + stack.translate(projectedView.x(), projectedView.y(), projectedView.z()); + + BufferBuilder builder = Tessellator.getInstance().getBuilder(); + builder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR); + + long time = System.currentTimeMillis(); + long duration = this.duration.get(); + float multiplier = this.alpha.get().floatValue(); + boolean fade = this.fade.get(); + + for (Tuple<Vector3i, Long> entry : this.updates) { + Vector3i pos = entry.getA(); + WorldRenderer.renderLineBox( + stack, builder, + pos.getX(), pos.getY(), pos.getZ(), pos.getX() + 1, pos.getY() + 1, pos.getZ() + 1, + 1.f, 1.f, 1.f, fade ? this.getAlpha(multiplier, entry.getB(), time, duration) : multiplier + ); + } + + builder.end(); + WorldVertexBufferUploader.end(builder); + stack.popPose(); // ?? + + RenderSystem.lineWidth(1.f); + RenderSystem.enableTexture(); + RenderSystem.enableDepthTest(); + RenderSystem.disableBlend(); + RenderSystem.enableCull(); + + RenderSystem.popMatrix(); // ?? + } + + @SubscribeEvent + public void onTick(TickEvent.ClientTickEvent event) { + if (event.phase == Phase.END) return; + long time = System.currentTimeMillis(); + long duration = this.duration.get(); + while (this.updates.peek() != null && time - this.updates.peek().getB() > duration) { + this.updates.poll(); + } + } + + + @SubscribeEvent + public void onPacket(PacketEvent.Incoming event) { + if (event.packet instanceof SChangeBlockPacket) { + SChangeBlockPacket packet = (SChangeBlockPacket) event.packet; + this.updates.add(new Tuple<>(packet.getPos(), System.currentTimeMillis())); + } + + if (event.packet instanceof SMultiBlockChangePacket) { + SMultiBlockChangePacket packet = (SMultiBlockChangePacket) event.packet; + packet.runUpdates( (pos, state) -> this.updates.add(new Tuple<>(pos, System.currentTimeMillis())) ); + } + } +} |