## The following is an example gradle.properties file. # You can use the gradle.properties file to customize several parts of the building process. # You don't necessarily have to use all the keys. You can delete them, there are fallback values. # Still, beware that misuse of the properties file may result in build failure. # You shouldn't touch the properties starting with "bscv" unless you really know what you are doing. #The Minecraft version the client is for. Changing this may break things, take care. bscv.mc.version=1.16.5 #The Forge version the client is built with. Minor version changes SHOULD work fine. bscv.forge.version=1.16.5-36.2.39 #Tells build.gradle to automatically copy the resulting artifact to your mods folder. copyjar.do=false #Whether you want tha artifact to be stored in a version-specific subfolder (e.g. mods/1.12.2/). copyjar.useVersionSubDir=false #Saves old artifacts found in the mods folder in a .backup subfolder. copyjar.keepBackups=true #Tells the build.gradle where to find the game folder to copy the JAR in. #Only use this if you want to use the auto-copy feature with third party launchers such as PolyMC and MultiMC. #Note that, regardless of your OS, you should use "/" as folder separator. copyjar.targetGameDir=C:/Program Files/MultiMC/instances/BoSCoVicino/.minecraft