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## The following is an example gradle.properties file.
# You can use the gradle.properties file to customize several parts of the building process.
# You don't necessarily have to use all the keys. You can delete them, there are fallback values.
# Still, beware that misuse of the properties file may result in build failure.
# You shouldn't touch the properties starting with "bscv" unless you really know what you are doing.

#The Minecraft version the client is for. Changing this may break things, take care.
bscv.mc.version=1.16.5
#The Forge version the client is built with. Minor version changes SHOULD work fine.
bscv.forge.version=1.16.5-36.2.39
#Tells build.gradle to automatically copy the resulting artifact to your mods folder.
copyjar.do=false
#Whether you want tha artifact to be stored in a version-specific subfolder (e.g. mods/1.12.2/).
copyjar.useVersionSubDir=false
#Saves old artifacts found in the mods folder in a .backup subfolder.
copyjar.keepBackups=true
#Tells the build.gradle where to find the game folder to copy the JAR in.
#Only use this if you want to use the auto-copy feature with third party launchers such as PolyMC and MultiMC.
#Note that, regardless of your OS, you should use "/" as folder separator.
copyjar.targetGameDir=C:/Program Files/MultiMC/instances/BoSCoVicino/.minecraft