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package bscv.asm.patches;
import org.objectweb.asm.Opcodes;
import org.objectweb.asm.tree.ClassNode;
import org.objectweb.asm.tree.InsnList;
import org.objectweb.asm.tree.InsnNode;
import org.objectweb.asm.tree.MethodNode;
import bscv.asm.api.IInjector;
/**
* When working as intended, this patch will crash the game
* as soon it finished loading with a NegativeArraySizeException.
*/
public class TestPatch {
public static class FramerateFix implements IInjector, Opcodes {
public String name() { return "FramerateFix"; }
public String targetClass() { return "net.minecraft.client.Minecraft"; }
public String methodName() { return "func_213243_aC"; } // getFramerateLimit()
public String methodDesc() { return "()I"; }
public void inject(ClassNode clazz, MethodNode main) {
InsnList insnList = new InsnList();
insnList.add(new InsnNode(POP));
main.instructions.insert(insnList);
}
}
public static class TickPatch implements IInjector, Opcodes {
public String name() { return "TickPatch"; }
public String targetClass() { return "net.minecraft.client.Minecraft"; }
public String methodName() { return "func_71407_l"; } // tick()
public String methodDesc() { return "()V"; }
public void inject(ClassNode clazz, MethodNode main) {
InsnList insnList = new InsnList();
insnList.add(new InsnNode(POP));
insnList.add(new InsnNode(POP));
insnList.add(new InsnNode(POP));
insnList.add(new InsnNode(POP));
insnList.add(new InsnNode(POP));
insnList.add(new InsnNode(POP));
insnList.add(new InsnNode(POP));
insnList.add(new InsnNode(POP));
main.instructions.insert(insnList);
}
}
}
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