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package ftbsc.bscv.modules.motion;
import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.arguments.BoolArgumentType;
import com.mojang.brigadier.arguments.DoubleArgumentType;
import com.mojang.brigadier.arguments.IntegerArgumentType;
import ftbsc.bscv.BoSCoVicino;
import ftbsc.bscv.ICommons;
import ftbsc.bscv.modules.QuickModule;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.command.CommandSource;
import net.minecraftforge.common.ForgeConfigSpec;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
public class VanillaFlight extends QuickModule implements ICommons {
public final ForgeConfigSpec.ConfigValue<Boolean> force;
public final ForgeConfigSpec.ConfigValue<Double> speed;
public final ForgeConfigSpec.ConfigValue<Boolean> antikick;
public final ForgeConfigSpec.ConfigValue<Double> antikick_magnitude;
public final ForgeConfigSpec.ConfigValue<Integer> antikick_cycle;
private final float minDescent = 0.03125f;
private final int maxTicks = 80;
private int tick = 0;
public VanillaFlight(ForgeConfigSpec.Builder builder, CommandDispatcher<CommandSource> dispatcher) {
super("VanillaFlight", Group.MOTION, UNBOUND, builder, dispatcher);
this.force = this.option(
"force", "force enable flight on user", false,
BoolArgumentType.bool(), Boolean.class,
builder, dispatcher
);
this.speed = this.option(
"speed", "flight speed to set", 0.05,
DoubleArgumentType.doubleArg(0.0), Double.class,
builder, dispatcher
);
this.antikick = this.option(
"antikick", "prevent vanilla flight kick by descending", false,
BoolArgumentType.bool(), Boolean.class,
builder, dispatcher
);
this.antikick_magnitude = this.option(
"magnitude", "magnitude of antikick push", 1.0,
DoubleArgumentType.doubleArg(0.0), Double.class,
builder, dispatcher
);
this.antikick_cycle = this.option(
"cycle", "how often to run antikick routine", 0,
IntegerArgumentType.integer(0, 79), Integer.class,
builder, dispatcher
);
}
private boolean couldFlyBefore = false;
private float flyingSpeedBefore = 0.05f;
@SubscribeEvent
public void onTick(TickEvent.ClientTickEvent event) {
ClientPlayerEntity player = MC.player;
if (player == null) return;
player.abilities.mayfly = true;
player.abilities.setFlyingSpeed(this.speed.get().floatValue());
if (this.force.get()) {
player.abilities.flying = true;
}
if (this.antikick.get()) {
if (this.tick != 0 && this.tick % (maxTicks - this.antikick_cycle.get()) == 0) {
player.push(0.0, -(this.antikick_magnitude.get() * minDescent), 0.0);
this.tick = 0;
} else if (this.tick == 0) {
player.push(0.0, this.antikick_magnitude.get() * minDescent, 0.0);
this.tick++;
} else {
this.tick++;
}
}
}
@Override
protected void onEnabled() {
if (MC.player != null) {
this.couldFlyBefore = MC.player.abilities.mayfly;
this.flyingSpeedBefore = MC.player.abilities.getFlyingSpeed();
BoSCoVicino.log(String.format("Flying speed before = %f", this.flyingSpeedBefore));
}
}
@Override
protected void onDisabled() {
ClientPlayerEntity player = MC.player;
if (player != null) {
player.abilities.mayfly = this.couldFlyBefore;
player.abilities.setFlyingSpeed(this.flyingSpeedBefore);
if (this.force.get()) {
player.abilities.flying = false;
}
}
}
}
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