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author | alemidev <me@alemi.dev> | 2023-02-07 13:19:33 +0100 |
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committer | alemidev <me@alemi.dev> | 2023-02-07 13:19:56 +0100 |
commit | 18bcd053482f4b52286ddd8b2bcccaa09578e57b (patch) | |
tree | 0c845293060847267bbb498469dfe85ea7185f85 | |
parent | 8a6c46f03e85840c58b8af5d2075247b8832fe88 (diff) |
docs: added installation to README
-rw-r--r-- | README.md | 31 |
1 files changed, 31 insertions, 0 deletions
@@ -20,3 +20,34 @@ Basically, our `ILaunchPluginService` implements 3 methods which are called in 3 * `processClassWithFlags()` : will be called for each game class which was signaled before, allowing to apply modifications to it. *Technically, `handlesClass()` and `processClassWithFlags()` are called concurrently, but assuming they don't make the explanation easier.* + +# Installation +Right now the only way to include this loader in your Minecraft instance is to modify the launch profile adding it to the loaded classes. + +### MultiMC / PolyMC / PrismLauncher +Edit your target instance and go into "Versions". Select "Forge", click "Customize" and then "Edit". A text editor should open on a json file. Inside the `libraries` array add the following objects: +```json + { + "downloads": { + "artifact": { + "sha1": "3f51da8dd7df6044190f1fe86500b9793d806d0d", + "size": 865, + "url": "https://maven.fantabos.co/ftbsc/lll/0.0.4/lll-0.0.4.jar" + } + }, + "name": "ftbsc:lll:0.0.4" + }, + { + "downloads": { + "artifact": { + "sha1": "2d7b816468af42f81b1b82f8c0ea8f373396ae61", + "size": 4193, + "url": "https://maven.fantabos.co/ftbsc/lll/loader/0.0.5/loader-0.0.5.jar" + } + }, + "name": "ftbsc.lll:loader:0.0.5" + }, +``` + +### Vanilla launcher +Undocumented at current time |