From fe7a0a7f934c677ce3aa860d786b369c95a7faf5 Mon Sep 17 00:00:00 2001 From: zaaarf Date: Tue, 22 Aug 2023 12:33:05 +0200 Subject: chore: readme update --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index d13b779..19d4831 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -# Lillero-loader +Lillero-loader *"don't do coremods"* Lillero-loader is a [ModLauncher](https://github.com/McModLauncher/modlauncher) plugin applying bare ASM patches to our beloved block game. @@ -15,7 +15,7 @@ ModLauncher works by using [Java services](https://docs.oracle.com/javase/8/docs Depending on what kind of service you registered as, your mod will be called at a specific time of loading. In our case, we are a `ILaunchPluginService`: we are loaded just before game classes are loaded in memory, and are fed their bytecode for patching. -This plugin only recognises patches written using `IInjector` from the [Lillero](https://git.fantabos.co/lillero) library. More details on the project's page. +This plugin only recognises patches written using `IInjector` from the [Lillero](https://github.com/zaaarf/lillero) library. More details on the project's page. ### I know what I'm doing, tell me how the magic works `LilleroLoader` implements the `ILaunchPluginService` interface and three of its methods. These methods are called in three phases*. -- cgit v1.2.3-56-ga3b1