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author zaaarf <zaaarf@proton.me>2023-02-24 17:21:20 +0100
committer zaaarf <zaaarf@proton.me>2023-02-24 17:21:20 +0100
commitb918a7ccc8a16b805bd10a2e6382f49418b63342 (patch)
tree41bac33ce6c212c75e7e24cb8a2cdabc67e52c3c
parenteae4143207857fed115750dae57b4742c9d3465d (diff)
doc: small readme fixes
-rw-r--r--README.md6
1 files changed, 2 insertions, 4 deletions
diff --git a/README.md b/README.md
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# Lillero
-Lillero is a lightweight and simple ASM patching framework, empowering you to easily modify block game (byte)code, dunking on all the naysayers who said you absolutely had to use Mixin
+Lillero is a lightweight and simple ASM patching framework, empowering you to easily modify block game (byte)code, dunking on all the naysayers who said you absolutely had to use Mixin.
## How
This library provides the core interface, `IInjector`, as well as a small set of utils to make your life easier. All patches should implement `IInjector` and be declared as [services](https://docs.oracle.com/javase/8/docs/api/java/util/ServiceLoader.html).
-The following `IInjector` methods *must* be implemented
-
-Some methods must be implemented, specifying which class and method will be patched:
+Some methods *must* be implemented, specifying which class and method will be patched:
* `targetClass()`: returns the *fully qualified name* of the class to patch (example: `net.minecraft.client.Minecraft`).
* `methodName()`: returns the "Searge name" of the method to patch.
* `methodDesc()`: returns descriptor (arguments and return type) of method to patch.