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author hop311 <hop3114@gmail.com>2024-06-07 00:20:58 +0200
committer hop311 <hop3114@gmail.com>2024-06-07 12:28:16 +0200
commit1198a780916e65cae048dd3478f614c1d18db846 (patch)
treef681dd2e76d489ba6e7beea44ae6ebd59e9d51f3
parentc94a06477fc3930e8f8f2e5f971fc4b5b838ea0d (diff)
Separated MapDefinition and MapInstancemap-instance
-rw-r--r--src/openvic-simulation/GameManager.cpp17
-rw-r--r--src/openvic-simulation/GameManager.hpp6
-rw-r--r--src/openvic-simulation/country/CountryInstance.cpp7
-rw-r--r--src/openvic-simulation/country/CountryInstance.hpp5
-rw-r--r--src/openvic-simulation/dataloader/Dataloader.cpp36
-rw-r--r--src/openvic-simulation/history/CountryHistory.cpp5
-rw-r--r--src/openvic-simulation/history/DiplomaticHistory.cpp2
-rw-r--r--src/openvic-simulation/history/ProvinceHistory.cpp8
-rw-r--r--src/openvic-simulation/history/ProvinceHistory.hpp4
-rw-r--r--src/openvic-simulation/map/MapDefinition.cpp (renamed from src/openvic-simulation/map/Map.cpp)189
-rw-r--r--src/openvic-simulation/map/MapDefinition.hpp (renamed from src/openvic-simulation/map/Map.hpp)45
-rw-r--r--src/openvic-simulation/map/MapInstance.cpp148
-rw-r--r--src/openvic-simulation/map/MapInstance.hpp56
-rw-r--r--src/openvic-simulation/map/Mapmode.cpp54
-rw-r--r--src/openvic-simulation/map/Mapmode.hpp8
-rw-r--r--src/openvic-simulation/map/ProvinceDefinition.cpp10
-rw-r--r--src/openvic-simulation/map/ProvinceDefinition.hpp8
-rw-r--r--src/openvic-simulation/map/ProvinceInstance.hpp5
-rw-r--r--src/openvic-simulation/map/Region.hpp4
-rw-r--r--src/openvic-simulation/map/State.cpp17
-rw-r--r--src/openvic-simulation/map/State.hpp6
-rw-r--r--src/openvic-simulation/military/Deployment.cpp6
-rw-r--r--src/openvic-simulation/military/UnitInstance.cpp22
-rw-r--r--src/openvic-simulation/military/UnitInstance.hpp8
-rw-r--r--src/openvic-simulation/scripts/Condition.cpp12
25 files changed, 383 insertions, 305 deletions
diff --git a/src/openvic-simulation/GameManager.cpp b/src/openvic-simulation/GameManager.cpp
index 603a79a..fff806c 100644
--- a/src/openvic-simulation/GameManager.cpp
+++ b/src/openvic-simulation/GameManager.cpp
@@ -7,7 +7,8 @@ GameManager::GameManager(
) : simulation_clock {
std::bind(&GameManager::tick, this), std::bind(&GameManager::update_gamestate, this), clock_state_changed_callback
}, gamestate_updated { gamestate_updated_callback ? std::move(gamestate_updated_callback) : []() {} },
- session_start { 0 }, today {}, gamestate_needs_update { false }, currently_updating_gamestate { false } {}
+ session_start { 0 }, today {}, gamestate_needs_update { false }, currently_updating_gamestate { false },
+ map_instance { map_definition } {}
void GameManager::set_gamestate_needs_update() {
if (!currently_updating_gamestate) {
@@ -23,7 +24,7 @@ void GameManager::update_gamestate() {
}
currently_updating_gamestate = true;
Logger::info("Update: ", today);
- map.update_gamestate(today);
+ map_instance.update_gamestate(today);
gamestate_updated();
gamestate_needs_update = false;
currently_updating_gamestate = false;
@@ -35,7 +36,7 @@ void GameManager::update_gamestate() {
void GameManager::tick() {
today++;
Logger::info("Tick: ", today);
- map.tick(today);
+ map_instance.tick(today);
set_gamestate_needs_update();
}
@@ -44,7 +45,7 @@ bool GameManager::reset() {
simulation_clock.reset();
today = {};
economy_manager.get_good_manager().reset_to_defaults();
- bool ret = map.reset(economy_manager.get_building_type_manager());
+ bool ret = map_instance.reset(economy_manager.get_building_type_manager());
set_gamestate_needs_update();
return ret;
}
@@ -66,15 +67,15 @@ bool GameManager::load_bookmark(Bookmark const* new_bookmark) {
today = bookmark->get_date();
- ret &= map.apply_history_to_provinces(
+ ret &= map_instance.apply_history_to_provinces(
history_manager.get_province_manager(), today, politics_manager.get_ideology_manager(),
politics_manager.get_issue_manager(), *country_manager.get_country_by_identifier("ENG")
);
- ret &= map.get_state_manager().generate_states(map);
+ ret &= map_instance.get_state_manager().generate_states(map_instance);
ret &= country_instance_manager.generate_country_instances(country_manager);
ret &= country_instance_manager.apply_history_to_countries(
- history_manager.get_country_manager(), today, military_manager.get_unit_instance_manager(), map
+ history_manager.get_country_manager(), today, military_manager.get_unit_instance_manager(), map_instance
);
return ret;
@@ -82,7 +83,7 @@ bool GameManager::load_bookmark(Bookmark const* new_bookmark) {
bool GameManager::expand_selected_province_building(size_t building_index) {
set_gamestate_needs_update();
- ProvinceInstance* province = map.get_selected_province();
+ ProvinceInstance* province = map_instance.get_selected_province();
if (province == nullptr) {
Logger::error("Cannot expand building index ", building_index, " - no province selected!");
return false;
diff --git a/src/openvic-simulation/GameManager.hpp b/src/openvic-simulation/GameManager.hpp
index 572a26e..55ba37c 100644
--- a/src/openvic-simulation/GameManager.hpp
+++ b/src/openvic-simulation/GameManager.hpp
@@ -6,7 +6,8 @@
#include "openvic-simulation/history/HistoryManager.hpp"
#include "openvic-simulation/interface/UI.hpp"
#include "openvic-simulation/map/Crime.hpp"
-#include "openvic-simulation/map/Map.hpp"
+#include "openvic-simulation/map/MapDefinition.hpp"
+#include "openvic-simulation/map/MapInstance.hpp"
#include "openvic-simulation/map/Mapmode.hpp"
#include "openvic-simulation/military/MilitaryManager.hpp"
#include "openvic-simulation/misc/Decision.hpp"
@@ -41,7 +42,8 @@ namespace OpenVic {
DiplomacyManager PROPERTY_REF(diplomacy_manager);
/* Near the end so it is freed after other managers that may depend on it,
* e.g. if we want to remove military units from the province they're in when they're destructed. */
- Map PROPERTY_REF(map);
+ MapDefinition PROPERTY_REF(map_definition);
+ MapInstance PROPERTY_REF(map_instance);
MapmodeManager PROPERTY_REF(mapmode_manager);
ScriptManager PROPERTY_REF(script_manager);
SimulationClock PROPERTY_REF(simulation_clock);
diff --git a/src/openvic-simulation/country/CountryInstance.cpp b/src/openvic-simulation/country/CountryInstance.cpp
index 58e5232..25f40ed 100644
--- a/src/openvic-simulation/country/CountryInstance.cpp
+++ b/src/openvic-simulation/country/CountryInstance.cpp
@@ -109,7 +109,8 @@ bool CountryInstanceManager::generate_country_instances(CountryManager const& co
}
bool CountryInstanceManager::apply_history_to_countries(
- CountryHistoryManager const& history_manager, Date date, UnitInstanceManager& unit_instance_manager, Map& map
+ CountryHistoryManager const& history_manager, Date date, UnitInstanceManager& unit_instance_manager,
+ MapInstance& map_instance
) {
bool ret = true;
@@ -129,7 +130,9 @@ bool CountryInstanceManager::apply_history_to_countries(
}
if (oob_history_entry != nullptr) {
- unit_instance_manager.generate_deployment(map, country_instance, *oob_history_entry->get_inital_oob());
+ unit_instance_manager.generate_deployment(
+ map_instance, country_instance, *oob_history_entry->get_inital_oob()
+ );
}
}
}
diff --git a/src/openvic-simulation/country/CountryInstance.hpp b/src/openvic-simulation/country/CountryInstance.hpp
index 33cee61..68d2bb2 100644
--- a/src/openvic-simulation/country/CountryInstance.hpp
+++ b/src/openvic-simulation/country/CountryInstance.hpp
@@ -59,7 +59,7 @@ namespace OpenVic {
struct CountryManager;
struct CountryHistoryManager;
struct UnitInstanceManager;
- struct Map;
+ struct MapInstance;
struct CountryInstanceManager {
private:
@@ -69,7 +69,8 @@ namespace OpenVic {
bool generate_country_instances(CountryManager const& country_manager);
bool apply_history_to_countries(
- CountryHistoryManager const& history_manager, Date date, UnitInstanceManager& unit_instance_manager, Map& map
+ CountryHistoryManager const& history_manager, Date date, UnitInstanceManager& unit_instance_manager,
+ MapInstance& map_instance
);
};
}
diff --git a/src/openvic-simulation/dataloader/Dataloader.cpp b/src/openvic-simulation/dataloader/Dataloader.cpp
index c66e019..ae115d3 100644
--- a/src/openvic-simulation/dataloader/Dataloader.cpp
+++ b/src/openvic-simulation/dataloader/Dataloader.cpp
@@ -368,7 +368,7 @@ bool Dataloader::_load_units(GameManager& game_manager) const {
[&game_manager, &unit_type_manager](fs::path const& file) -> bool {
return unit_type_manager.load_unit_type_file(
game_manager.get_economy_manager().get_good_manager(),
- game_manager.get_map().get_terrain_type_manager(),
+ game_manager.get_map_definition().get_terrain_type_manager(),
game_manager.get_modifier_manager(),
parse_defines(file).get_file_node()
);
@@ -552,7 +552,7 @@ bool Dataloader::_load_history(GameManager& game_manager, bool unused_history_fi
{
/* Province History */
ProvinceHistoryManager& province_history_manager = game_manager.get_history_manager().get_province_manager();
- Map const& map = game_manager.get_map();
+ MapDefinition const& map_definition = game_manager.get_map_definition();
static constexpr std::string_view province_history_directory = "history/provinces";
const path_vector_t province_history_files =
@@ -562,13 +562,13 @@ bool Dataloader::_load_history(GameManager& game_manager, bool unused_history_fi
ret &= apply_to_files(
province_history_files,
- [this, &game_manager, &province_history_manager, &map, unused_history_file_warnings](
+ [this, &game_manager, &province_history_manager, &map_definition, unused_history_file_warnings](
fs::path const& file
) -> bool {
const std::string filename = file.stem().string();
const std::string_view province_id = extract_basic_identifier_prefix(filename);
- ProvinceDefinition const* province = map.get_province_definition_by_identifier(province_id);
+ ProvinceDefinition const* province = map_definition.get_province_definition_by_identifier(province_id);
if (province == nullptr) {
if (unused_history_file_warnings) {
Logger::warning("Found history file for non-existent province: ", province_id);
@@ -610,7 +610,7 @@ bool Dataloader::_load_history(GameManager& game_manager, bool unused_history_fi
}
}
- province_history_manager.lock_province_histories(map, false);
+ province_history_manager.lock_province_histories(map_definition, false);
}
{
@@ -667,7 +667,7 @@ bool Dataloader::_load_events(GameManager& game_manager) {
bool Dataloader::_load_map_dir(GameManager& game_manager) const {
static constexpr std::string_view map_directory = "map/";
- Map& map = game_manager.get_map();
+ MapDefinition& map_definition = game_manager.get_map_definition();
static constexpr std::string_view defaults_filename = "default.map";
static constexpr std::string_view default_definitions = "definition.csv";
@@ -711,7 +711,7 @@ bool Dataloader::_load_map_dir(GameManager& game_manager) const {
bool ret = expect_dictionary_keys(
"max_provinces", ONE_EXACTLY,
- expect_uint<ProvinceDefinition::index_t>(std::bind_front(&Map::set_max_provinces, &map)),
+ expect_uint<ProvinceDefinition::index_t>(std::bind_front(&MapDefinition::set_max_provinces, &map_definition)),
"sea_starts", ONE_EXACTLY,
expect_list_reserve_length(
water_province_identifiers, expect_identifier(vector_callback(water_province_identifiers))
@@ -733,14 +733,16 @@ bool Dataloader::_load_map_dir(GameManager& game_manager) const {
Logger::error("Failed to load map default file!");
}
- if (!map.load_province_definitions(parse_csv(lookup_file(append_string_views(map_directory, definitions))).get_lines())) {
+ if (!map_definition.load_province_definitions(
+ parse_csv(lookup_file(append_string_views(map_directory, definitions))).get_lines()
+ )) {
Logger::error("Failed to load province definitions file!");
ret = false;
}
{
std::vector<colour_t> colours;
- if (!Map::load_region_colours(parse_defines(lookup_file(region_colours)).get_file_node(), colours)) {
+ if (!MapDefinition::load_region_colours(parse_defines(lookup_file(region_colours)).get_file_node(), colours)) {
Logger::error("Failed to load region colours file!");
ret = false;
}
@@ -748,19 +750,19 @@ bool Dataloader::_load_map_dir(GameManager& game_manager) const {
using namespace OpenVic::colour_literals;
colours.push_back(0xFFFFFF_rgb); /* This ensures there is always at least one region colour. */
- if (!map.load_region_file(
+ if (!map_definition.load_region_file(
parse_defines(lookup_file(append_string_views(map_directory, region))).get_file_node(), colours)) {
Logger::error("Failed to load region file!");
ret = false;
}
}
- if (!map.set_water_province_list(water_province_identifiers)) {
+ if (!map_definition.set_water_province_list(water_province_identifiers)) {
Logger::error("Failed to set water provinces!");
ret = false;
}
- if (!map.get_terrain_type_manager().load_terrain_types(
+ if (!map_definition.get_terrain_type_manager().load_terrain_types(
game_manager.get_modifier_manager(),
parse_defines(lookup_file(append_string_views(map_directory, terrain_definition))).get_file_node()
)) {
@@ -768,7 +770,7 @@ bool Dataloader::_load_map_dir(GameManager& game_manager) const {
ret = false;
}
- if (!map.load_map_images(
+ if (!map_definition.load_map_images(
lookup_file(append_string_views(map_directory, provinces)),
lookup_file(append_string_views(map_directory, terrain)), false
)) {
@@ -776,7 +778,7 @@ bool Dataloader::_load_map_dir(GameManager& game_manager) const {
ret = false;
}
- if (map.generate_and_load_province_adjacencies(
+ if (map_definition.generate_and_load_province_adjacencies(
parse_csv(lookup_file(append_string_views(map_directory, adjacencies))).get_lines()
)) {
Logger::info("Successfully generated and loaded province adjacencies!");
@@ -786,7 +788,7 @@ bool Dataloader::_load_map_dir(GameManager& game_manager) const {
}
/* Must be loaded after adjacencies so we know what provinces are coastal, and so can have a port */
- if (!map.load_province_positions(
+ if (!map_definition.load_province_positions(
game_manager.get_economy_manager().get_building_type_manager(),
parse_defines(lookup_file(append_string_views(map_directory, positions))).get_file_node()
)) {
@@ -794,7 +796,7 @@ bool Dataloader::_load_map_dir(GameManager& game_manager) const {
ret = false;
}
- if (!map.load_climate_file(
+ if (!map_definition.load_climate_file(
game_manager.get_modifier_manager(),
parse_defines(lookup_file(append_string_views(map_directory, climate_file))).get_file_node()
)) {
@@ -802,7 +804,7 @@ bool Dataloader::_load_map_dir(GameManager& game_manager) const {
ret = false;
}
- if (!map.load_continent_file(
+ if (!map_definition.load_continent_file(
game_manager.get_modifier_manager(),
parse_defines(lookup_file(append_string_views(map_directory, continent))).get_file_node()
)) {
diff --git a/src/openvic-simulation/history/CountryHistory.cpp b/src/openvic-simulation/history/CountryHistory.cpp
index 90fe995..9ef230e 100644
--- a/src/openvic-simulation/history/CountryHistory.cpp
+++ b/src/openvic-simulation/history/CountryHistory.cpp
@@ -67,8 +67,9 @@ bool CountryHistoryMap::_load_history_entry(
game_manager, dataloader, deployment_manager, entry.get_date(), value, key, value
);
},
- "capital", ZERO_OR_ONE,
- game_manager.get_map().expect_province_definition_identifier(assign_variable_callback_pointer_opt(entry.capital)),
+ "capital", ZERO_OR_ONE, game_manager.get_map_definition().expect_province_definition_identifier(
+ assign_variable_callback_pointer_opt(entry.capital)
+ ),
"primary_culture", ZERO_OR_ONE,
culture_manager.expect_culture_identifier(assign_variable_callback_pointer_opt(entry.primary_culture)),
"culture", ZERO_OR_MORE, culture_manager.expect_culture_identifier(
diff --git a/src/openvic-simulation/history/DiplomaticHistory.cpp b/src/openvic-simulation/history/DiplomaticHistory.cpp
index f56b3dc..c8aa934 100644
--- a/src/openvic-simulation/history/DiplomaticHistory.cpp
+++ b/src/openvic-simulation/history/DiplomaticHistory.cpp
@@ -322,7 +322,7 @@ bool DiplomaticHistoryManager::load_war_history_file(GameManager const& game_man
assign_variable_callback_pointer(*third_party)
),
"state_province_id", ZERO_OR_ONE,
- game_manager.get_map().expect_province_definition_identifier(
+ game_manager.get_map_definition().expect_province_definition_identifier(
assign_variable_callback_pointer(*target)
)
)(value);
diff --git a/src/openvic-simulation/history/ProvinceHistory.cpp b/src/openvic-simulation/history/ProvinceHistory.cpp
index 645cf8d..87d0713 100644
--- a/src/openvic-simulation/history/ProvinceHistory.cpp
+++ b/src/openvic-simulation/history/ProvinceHistory.cpp
@@ -22,7 +22,7 @@ bool ProvinceHistoryMap::_load_history_entry(
CountryManager const& country_manager = game_manager.get_country_manager();
GoodManager const& good_manager = game_manager.get_economy_manager().get_good_manager();
IdeologyManager const& ideology_manager = game_manager.get_politics_manager().get_ideology_manager();
- TerrainTypeManager const& terrain_type_manager = game_manager.get_map().get_terrain_type_manager();
+ TerrainTypeManager const& terrain_type_manager = game_manager.get_map_definition().get_terrain_type_manager();
using enum ProvinceInstance::colony_status_t;
static const string_map_t<ProvinceInstance::colony_status_t> colony_status_map {
@@ -120,8 +120,8 @@ void ProvinceHistoryManager::reserve_more_province_histories(size_t size) {
}
}
-void ProvinceHistoryManager::lock_province_histories(Map const& map, bool detailed_errors) {
- std::vector<ProvinceDefinition> const& provinces = map.get_province_definitions();
+void ProvinceHistoryManager::lock_province_histories(MapDefinition const& map_definition, bool detailed_errors) {
+ std::vector<ProvinceDefinition> const& provinces = map_definition.get_province_definitions();
std::vector<bool> province_checklist(provinces.size());
for (decltype(province_histories)::value_type const& entry : province_histories) {
@@ -231,7 +231,7 @@ bool ProvinceHistoryManager::load_pop_history_file(
Logger::error("Attempted to load pop history file after province history registry was locked!");
return false;
}
- return game_manager.get_map().expect_province_definition_dictionary(
+ return game_manager.get_map_definition().expect_province_definition_dictionary(
[this, &game_manager, date, non_integer_size](ProvinceDefinition const& province, ast::NodeCPtr node) -> bool {
ProvinceHistoryMap* province_history = _get_or_make_province_history(province);
if (province_history != nullptr) {
diff --git a/src/openvic-simulation/history/ProvinceHistory.hpp b/src/openvic-simulation/history/ProvinceHistory.hpp
index 27d744d..c4cbd49 100644
--- a/src/openvic-simulation/history/ProvinceHistory.hpp
+++ b/src/openvic-simulation/history/ProvinceHistory.hpp
@@ -68,7 +68,7 @@ namespace OpenVic {
);
};
- struct Map;
+ struct MapDefinition;
struct ProvinceHistoryManager {
private:
@@ -81,7 +81,7 @@ namespace OpenVic {
ProvinceHistoryManager() = default;
void reserve_more_province_histories(size_t size);
- void lock_province_histories(Map const& map, bool detailed_errors);
+ void lock_province_histories(MapDefinition const& map_definition, bool detailed_errors);
bool is_locked() const;
ProvinceHistoryMap const* get_province_history(ProvinceDefinition const* province) const;
diff --git a/src/openvic-simulation/map/Map.cpp b/src/openvic-simulation/map/MapDefinition.cpp
index 11b940f..f3bb619 100644
--- a/src/openvic-simulation/map/Map.cpp
+++ b/src/openvic-simulation/map/MapDefinition.cpp
@@ -1,9 +1,7 @@
-#include "Map.hpp"
+#include "MapDefinition.hpp"
-#include <cstddef>
#include <vector>
-#include "openvic-simulation/history/ProvinceHistory.hpp"
#include "openvic-simulation/types/Colour.hpp"
#include "openvic-simulation/types/OrderedContainers.hpp"
#include "openvic-simulation/utility/BMP.hpp"
@@ -12,11 +10,9 @@
using namespace OpenVic;
using namespace OpenVic::NodeTools;
-Map::Map()
- : dims { 0, 0 }, max_provinces { ProvinceDefinition::MAX_INDEX }, selected_province { nullptr },
- highest_province_population { 0 }, total_map_population { 0 } {}
+MapDefinition::MapDefinition() : dims { 0, 0 }, max_provinces { ProvinceDefinition::MAX_INDEX } {}
-bool Map::add_province_definition(std::string_view identifier, colour_t colour) {
+bool MapDefinition::add_province_definition(std::string_view identifier, colour_t colour) {
if (province_definitions.size() >= max_provinces) {
Logger::error(
"The map's province list is full - maximum number of provinces is ", max_provinces, " (this can be at most ",
@@ -53,23 +49,7 @@ bool Map::add_province_definition(std::string_view identifier, colour_t colour)
return province_definitions.add_item(std::move(new_province));
}
-ProvinceInstance* Map::get_province_instance_from_const(ProvinceDefinition const* province) {
- if (province != nullptr) {
- return get_province_instance_by_index(province->get_index());
- } else {
- return nullptr;
- }
-}
-
-ProvinceInstance const* Map::get_province_instance_from_const(ProvinceDefinition const* province) const {
- if (province != nullptr) {
- return get_province_instance_by_index(province->get_index());
- } else {
- return nullptr;
- }
-}
-
-ProvinceDefinition::distance_t Map::calculate_distance_between(
+ProvinceDefinition::distance_t MapDefinition::calculate_distance_between(
ProvinceDefinition const& from, ProvinceDefinition const& to
) const {
const fvec2_t to_pos = to.get_unit_position();
@@ -90,7 +70,7 @@ using adjacency_t = ProvinceDefinition::adjacency_t;
/* This is called for all adjacent pixel pairs and returns whether or not a new adjacency was add,
* hence the lack of error messages in the false return cases. */
-bool Map::add_standard_adjacency(ProvinceDefinition& from, ProvinceDefinition& to) const {
+bool MapDefinition::add_standard_adjacency(ProvinceDefinition& from, ProvinceDefinition& to) const {
if (from == to) {
return false;
}
@@ -129,7 +109,7 @@ bool Map::add_standard_adjacency(ProvinceDefinition& from, ProvinceDefinition& t
return true;
}
-bool Map::add_special_adjacency(
+bool MapDefinition::add_special_adjacency(
ProvinceDefinition& from, ProvinceDefinition& to, adjacency_t::type_t type, ProvinceDefinition const* through,
adjacency_t::data_t data
) const {
@@ -257,7 +237,7 @@ bool Map::add_special_adjacency(
return add_adjacency(from, to) & add_adjacency(to, from);
}
-bool Map::set_water_province(std::string_view identifier) {
+bool MapDefinition::set_water_province(std::string_view identifier) {
if (water_provinces.is_locked()) {
Logger::error("The map's water provinces have already been locked!");
return false;
@@ -285,7 +265,7 @@ bool Map::set_water_province(std::string_view identifier) {
return true;
}
-bool Map::set_water_province_list(std::vector<std::string_view> const& list) {
+bool MapDefinition::set_water_province_list(std::vector<std::string_view> const& list) {
if (water_provinces.is_locked()) {
Logger::error("The map's water provinces have already been locked!");
return false;
@@ -299,12 +279,12 @@ bool Map::set_water_province_list(std::vector<std::string_view> const& list) {
return ret;
}
-void Map::lock_water_provinces() {
+void MapDefinition::lock_water_provinces() {
water_provinces.lock();
Logger::info("Locked water provinces after registering ", water_provinces.size());
}
-bool Map::add_region(std::string_view identifier, std::vector<ProvinceDefinition const*>&& provinces, colour_t colour) {
+bool MapDefinition::add_region(std::string_view identifier, std::vector<ProvinceDefinition const*>&& provinces, colour_t colour) {
if (identifier.empty()) {
Logger::error("Invalid region identifier - empty!");
return false;
@@ -345,7 +325,7 @@ bool Map::add_region(std::string_view identifier, std::vector<ProvinceDefinition
return ret;
}
-ProvinceDefinition::index_t Map::get_index_from_colour(colour_t colour) const {
+ProvinceDefinition::index_t MapDefinition::get_index_from_colour(colour_t colour) const {
const colour_index_map_t::const_iterator it = colour_index_map.find(colour);
if (it != colour_index_map.end()) {
return it->second;
@@ -353,22 +333,22 @@ ProvinceDefinition::index_t Map::get_index_from_colour(colour_t colour) const {
return ProvinceDefinition::NULL_INDEX;
}
-ProvinceDefinition::index_t Map::get_province_index_at(ivec2_t pos) const {
+ProvinceDefinition::index_t MapDefinition::get_province_index_at(ivec2_t pos) const {
if (pos.nonnegative() && pos.less_than(dims)) {
return province_shape_image[get_pixel_index_from_pos(pos)].index;
}
return ProvinceDefinition::NULL_INDEX;
}
-ProvinceDefinition* Map::get_province_definition_at(ivec2_t pos) {
+ProvinceDefinition* MapDefinition::get_province_definition_at(ivec2_t pos) {
return get_province_definition_by_index(get_province_index_at(pos));
}
-ProvinceDefinition const* Map::get_province_definition_at(ivec2_t pos) const {
+ProvinceDefinition const* MapDefinition::get_province_definition_at(ivec2_t pos) const {
return get_province_definition_by_index(get_province_index_at(pos));
}
-bool Map::set_max_provinces(ProvinceDefinition::index_t new_max_provinces) {
+bool MapDefinition::set_max_provinces(ProvinceDefinition::index_t new_max_provinces) {
if (new_max_provinces <= ProvinceDefinition::NULL_INDEX) {
Logger::error(
"Trying to set max province count to an invalid value ", new_max_provinces, " (must be greater than ",
@@ -386,127 +366,6 @@ bool Map::set_max_provinces(ProvinceDefinition::index_t new_max_provinces) {
return true;
}
-void Map::set_selected_province(ProvinceDefinition::index_t index) {
- if (index == ProvinceDefinition::NULL_INDEX) {
- selected_province = nullptr;
- } else {
- selected_province = get_province_instance_by_index(index);
- if (selected_province == nullptr) {
- Logger::error(
- "Trying to set selected province to an invalid index ", index, " (max index is ",
- get_province_instance_count(), ")"
- );
- }
- }
-}
-
-ProvinceInstance* Map::get_selected_province() {
- return selected_province;
-}
-
-ProvinceDefinition::index_t Map::get_selected_province_index() const {
- return selected_province != nullptr ? selected_province->get_province_definition().get_index()
- : ProvinceDefinition::NULL_INDEX;
-}
-
-bool Map::reset(BuildingTypeManager const& building_type_manager) {
- if (!province_definitions_are_locked()) {
- Logger::error("Cannot reset map - province consts are not locked!");
- return false;
- }
-
- bool ret = true;
-
- // TODO - ensure all references to old ProvinceInstances are safely cleared
- state_manager.reset();
- selected_province = nullptr;
-
- province_instances.reset();
-
- province_instances.reserve(province_definitions.size());
-
- for (ProvinceDefinition const& province : province_definitions.get_items()) {
- ret &= province_instances.add_item({ province });
- }
-
- province_instances.lock();
-
- for (ProvinceInstance& province : province_instances.get_items()) {
- ret &= province.reset(building_type_manager);
- }
-
- if (get_province_instance_count() != get_province_definition_count()) {
- Logger::error(
- "ProvinceInstance count (", get_province_instance_count(), ") does not match ProvinceDefinition count (",
- get_province_definition_count(), ")!"
- );
- return false;
- }
-
- return ret;
-}
-
-bool Map::apply_history_to_provinces(
- ProvinceHistoryManager const& history_manager, Date date, IdeologyManager const& ideology_manager,
- IssueManager const& issue_manager, Country const& country
-) {
- bool ret = true;
-
- for (ProvinceInstance& province : province_instances.get_items()) {
- ProvinceDefinition const& province_definition = province.get_province_definition();
- if (!province_definition.is_water()) {
- ProvinceHistoryMap const* history_map = history_manager.get_province_history(&province_definition);
-
- if (history_map != nullptr) {
- ProvinceHistoryEntry const* pop_history_entry = nullptr;
-
- for (ProvinceHistoryEntry const* entry : history_map->get_entries_up_to(date)) {
- province.apply_history_to_province(entry);
-
- if (!entry->get_pops().empty()) {
- pop_history_entry = entry;
- }
- }
-
- if (pop_history_entry != nullptr) {
- province.add_pop_vec(pop_history_entry->get_pops());
-
- province.setup_pop_test_values(ideology_manager, issue_manager, country);
- }
- }
- }
- }
-
- return ret;
-}
-
-void Map::update_gamestate(Date today) {
- for (ProvinceInstance& province : province_instances.get_items()) {
- province.update_gamestate(today);
- }
- state_manager.update_gamestate();
-
- // Update population stats
- highest_province_population = 0;
- total_map_population = 0;
-
- for (ProvinceInstance const& province : province_instances.get_items()) {
- const Pop::pop_size_t province_population = province.get_total_population();
-
- if (highest_province_population < province_population) {
- highest_province_population = province_population;
- }
-
- total_map_population += province_population;
- }
-}
-
-void Map::tick(Date today) {
- for (ProvinceInstance& province : province_instances.get_items()) {
- province.tick(today);
- }
-}
-
using namespace ovdl::csv;
static bool _validate_province_definitions_header(LineObject const& header) {
@@ -541,7 +400,7 @@ static bool _parse_province_colour(colour_t& colour, std::array<std::string_view
return ret;
}
-bool Map::load_province_definitions(std::vector<LineObject> const& lines) {
+bool MapDefinition::load_province_definitions(std::vector<LineObject> const& lines) {
if (lines.empty()) {
Logger::error("No header or entries in province definition file!");
return false;
@@ -581,7 +440,7 @@ bool Map::load_province_definitions(std::vector<LineObject> const& lines) {
return ret;
}
-bool Map::load_province_positions(BuildingTypeManager const& building_type_manager, ast::NodeCPtr root) {
+bool MapDefinition::load_province_positions(BuildingTypeManager const& building_type_manager, ast::NodeCPtr root) {
return expect_province_definition_dictionary(
[this, &building_type_manager](ProvinceDefinition& province, ast::NodeCPtr node) -> bool {
return province.load_positions(*this, building_type_manager, node);
@@ -589,7 +448,7 @@ bool Map::load_province_positions(BuildingTypeManager const& building_type_manag
)(root);
}
-bool Map::load_region_colours(ast::NodeCPtr root, std::vector<colour_t>& colours) {
+bool MapDefinition::load_region_colours(ast::NodeCPtr root, std::vector<colour_t>& colours) {
return expect_dictionary_reserve_length(
colours,
[&colours](std::string_view key, ast::NodeCPtr value) -> bool {
@@ -601,7 +460,7 @@ bool Map::load_region_colours(ast::NodeCPtr root, std::vector<colour_t>& colours
})(root);
}
-bool Map::load_region_file(ast::NodeCPtr root, std::vector<colour_t> const& colours) {
+bool MapDefinition::load_region_file(ast::NodeCPtr root, std::vector<colour_t> const& colours) {
const bool ret = expect_dictionary_reserve_length(
regions,
[this, &colours](std::string_view region_identifier, ast::NodeCPtr region_node) -> bool {
@@ -631,7 +490,7 @@ static constexpr colour_t colour_at(uint8_t const* colour_data, int32_t idx) {
return { colour_data[idx + 2], colour_data[idx + 1], colour_data[idx] };
}
-bool Map::load_map_images(fs::path const& province_path, fs::path const& terrain_path, bool detailed_errors) {
+bool MapDefinition::load_map_images(fs::path const& province_path, fs::path const& terrain_path, bool detailed_errors) {
if (!province_definitions_are_locked()) {
Logger::error("Province index image cannot be generated until after provinces are locked!");
return false;
@@ -784,7 +643,7 @@ bool Map::load_map_images(fs::path const& province_path, fs::path const& terrain
/* REQUIREMENTS:
* MAP-19, MAP-84
*/
-bool Map::_generate_standard_province_adjacencies() {
+bool MapDefinition::_generate_standard_province_adjacencies() {
bool changed = false;
const auto generate_adjacency = [this](ProvinceDefinition* current, ivec2_t pos) -> bool {
@@ -809,7 +668,7 @@ bool Map::_generate_standard_province_adjacencies() {
return changed;
}
-bool Map::generate_and_load_province_adjacencies(std::vector<LineObject> const& additional_adjacencies) {
+bool MapDefinition::generate_and_load_province_adjacencies(std::vector<LineObject> const& additional_adjacencies) {
bool ret = _generate_standard_province_adjacencies();
if (!ret) {
Logger::error("Failed to generate standard province adjacencies!");
@@ -871,7 +730,7 @@ bool Map::generate_and_load_province_adjacencies(std::vector<LineObject> const&
return ret;
}
-bool Map::load_climate_file(ModifierManager const& modifier_manager, ast::NodeCPtr root) {
+bool MapDefinition::load_climate_file(ModifierManager const& modifier_manager, ast::NodeCPtr root) {
bool ret = expect_dictionary_reserve_length(
climates,
[this, &modifier_manager](std::string_view identifier, ast::NodeCPtr node) -> bool {
@@ -924,7 +783,7 @@ bool Map::load_climate_file(ModifierManager const& modifier_manager, ast::NodeCP
return ret;
}
-bool Map::load_continent_file(ModifierManager const& modifier_manager, ast::NodeCPtr root) {
+bool MapDefinition::load_continent_file(ModifierManager const& modifier_manager, ast::NodeCPtr root) {
bool ret = expect_dictionary_reserve_length(
continents,
[this, &modifier_manager](std::string_view identifier, ast::NodeCPtr node) -> bool {
diff --git a/src/openvic-simulation/map/Map.hpp b/src/openvic-simulation/map/MapDefinition.hpp
index 12c9de4..9ec4367 100644
--- a/src/openvic-simulation/map/Map.hpp
+++ b/src/openvic-simulation/map/MapDefinition.hpp
@@ -1,27 +1,30 @@
#pragma once
#include <filesystem>
+#include <string_view>
+#include <vector>
#include <openvic-dataloader/csv/LineObject.hpp>
#include "openvic-simulation/map/ProvinceDefinition.hpp"
-#include "openvic-simulation/map/ProvinceInstance.hpp"
#include "openvic-simulation/map/Region.hpp"
-#include "openvic-simulation/map/State.hpp"
#include "openvic-simulation/map/TerrainType.hpp"
#include "openvic-simulation/types/Colour.hpp"
+#include "openvic-simulation/types/IdentifierRegistry.hpp"
#include "openvic-simulation/types/OrderedContainers.hpp"
+#include "openvic-simulation/types/Vector.hpp"
namespace OpenVic {
namespace fs = std::filesystem;
- struct GoodManager;
- struct ProvinceHistoryManager;
+ struct BuildingTypeManager;
+ struct ModifierManager;
/* REQUIREMENTS:
* MAP-4
*/
- struct Map {
+ struct MapDefinition {
+
#pragma pack(push, 1)
/* Used to represent tightly packed 3-byte integer pixel information. */
struct shape_pixel_t {
@@ -29,11 +32,11 @@ namespace OpenVic {
TerrainTypeMapping::index_t terrain;
};
#pragma pack(pop)
+
private:
using colour_index_map_t = ordered_map<colour_t, ProvinceDefinition::index_t>;
IdentifierRegistry<ProvinceDefinition> IDENTIFIER_REGISTRY_CUSTOM_INDEX_OFFSET(province_definition, 1);
- IdentifierRegistry<ProvinceInstance> IDENTIFIER_REGISTRY_CUSTOM_INDEX_OFFSET(province_instance, 1);
IdentifierRegistry<Region> IDENTIFIER_REGISTRY(region);
IdentifierRegistry<Climate> IDENTIFIER_REGISTRY(climate);
IdentifierRegistry<Continent> IDENTIFIER_REGISTRY(continent);
@@ -45,36 +48,24 @@ namespace OpenVic {
colour_index_map_t colour_index_map;
ProvinceDefinition::index_t PROPERTY(max_provinces);
- ProvinceInstance* PROPERTY(selected_province); // is it right for this to be mutable? how about using an index instead?
- Pop::pop_size_t PROPERTY(highest_province_population);
- Pop::pop_size_t PROPERTY(total_map_population);
ProvinceDefinition::index_t get_index_from_colour(colour_t colour) const;
bool _generate_standard_province_adjacencies();
- StateManager PROPERTY_REF(state_manager);
-
inline constexpr int32_t get_pixel_index_from_pos(ivec2_t pos) const {
return pos.x + pos.y * dims.x;
}
+ IDENTIFIER_REGISTRY_NON_CONST_ACCESSORS_CUSTOM_INDEX_OFFSET(province_definition, 1);
+
public:
- Map();
+ MapDefinition();
inline constexpr int32_t get_width() const { return dims.x; }
inline constexpr int32_t get_height() const { return dims.y; }
bool add_province_definition(std::string_view identifier, colour_t colour);
- private:
- IDENTIFIER_REGISTRY_NON_CONST_ACCESSORS_CUSTOM_INDEX_OFFSET(province_definition, 1);
-
- public:
- IDENTIFIER_REGISTRY_NON_CONST_ACCESSORS_CUSTOM_INDEX_OFFSET(province_instance, 1);
-
- ProvinceInstance* get_province_instance_from_const(ProvinceDefinition const* province);
- ProvinceInstance const* get_province_instance_from_const(ProvinceDefinition const* province) const;
-
ProvinceDefinition::distance_t calculate_distance_between(
ProvinceDefinition const& from, ProvinceDefinition const& to
) const;
@@ -105,21 +96,9 @@ namespace OpenVic {
public:
ProvinceDefinition const* get_province_definition_at(ivec2_t pos) const;
bool set_max_provinces(ProvinceDefinition::index_t new_max_provinces);
- void set_selected_province(ProvinceDefinition::index_t index);
- ProvinceInstance* get_selected_province();
- ProvinceDefinition::index_t get_selected_province_index() const;
bool add_region(std::string_view identifier, std::vector<ProvinceDefinition const*>&& provinces, colour_t colour);
- bool reset(BuildingTypeManager const& building_type_manager);
- bool apply_history_to_provinces(
- ProvinceHistoryManager const& history_manager, Date date, IdeologyManager const& ideology_manager,
- IssueManager const& issue_manager, Country const& country
- );
-
- void update_gamestate(Date today);
- void tick(Date today);
-
bool load_province_definitions(std::vector<ovdl::csv::LineObject> const& lines);
/* Must be loaded after adjacencies so we know what provinces are coastal, and so can have a port */
bool load_province_positions(BuildingTypeManager const& building_type_manager, ast::NodeCPtr root);
diff --git a/src/openvic-simulation/map/MapInstance.cpp b/src/openvic-simulation/map/MapInstance.cpp
new file mode 100644
index 0000000..23fe6a3
--- /dev/null
+++ b/src/openvic-simulation/map/MapInstance.cpp
@@ -0,0 +1,148 @@
+#include "MapInstance.hpp"
+
+#include "openvic-simulation/history/ProvinceHistory.hpp"
+#include "openvic-simulation/map/MapDefinition.hpp"
+#include "openvic-simulation/utility/Logger.hpp"
+
+using namespace OpenVic;
+
+MapInstance::MapInstance(MapDefinition const& new_map_definition)
+ : map_definition { new_map_definition }, selected_province { nullptr }, highest_province_population { 0 },
+ total_map_population { 0 } {}
+
+ProvinceInstance* MapInstance::get_province_instance_from_const(ProvinceDefinition const* province) {
+ if (province != nullptr) {
+ return get_province_instance_by_index(province->get_index());
+ } else {
+ return nullptr;
+ }
+}
+
+ProvinceInstance const* MapInstance::get_province_instance_from_const(ProvinceDefinition const* province) const {
+ if (province != nullptr) {
+ return get_province_instance_by_index(province->get_index());
+ } else {
+ return nullptr;
+ }
+}
+
+void MapInstance::set_selected_province(ProvinceDefinition::index_t index) {
+ if (index == ProvinceDefinition::NULL_INDEX) {
+ selected_province = nullptr;
+ } else {
+ selected_province = get_province_instance_by_index(index);
+ if (selected_province == nullptr) {
+ Logger::error(
+ "Trying to set selected province to an invalid index ", index, " (max index is ",
+ get_province_instance_count(), ")"
+ );
+ }
+ }
+}
+
+ProvinceInstance* MapInstance::get_selected_province() {
+ return selected_province;
+}
+
+ProvinceDefinition::index_t MapInstance::get_selected_province_index() const {
+ return selected_province != nullptr ? selected_province->get_province_definition().get_index()
+ : ProvinceDefinition::NULL_INDEX;
+}
+
+bool MapInstance::reset(BuildingTypeManager const& building_type_manager) {
+ if (!map_definition.province_definitions_are_locked()) {
+ Logger::error("Cannot reset map - province consts are not locked!");
+ return false;
+ }
+
+ bool ret = true;
+
+ // TODO - ensure all references to old ProvinceInstances are safely cleared
+ state_manager.reset();
+ selected_province = nullptr;
+
+ province_instances.reset();
+
+ province_instances.reserve(map_definition.get_province_definition_count());
+
+ for (ProvinceDefinition const& province : map_definition.get_province_definitions()) {
+ ret &= province_instances.add_item({ province });
+ }
+
+ province_instances.lock();
+
+ for (ProvinceInstance& province : province_instances.get_items()) {
+ ret &= province.reset(building_type_manager);
+ }
+
+ if (get_province_instance_count() != map_definition.get_province_definition_count()) {
+ Logger::error(
+ "ProvinceInstance count (", get_province_instance_count(), ") does not match ProvinceDefinition count (",
+ map_definition.get_province_definition_count(), ")!"
+ );
+ return false;
+ }
+
+ return ret;
+}
+
+bool MapInstance::apply_history_to_provinces(
+ ProvinceHistoryManager const& history_manager, Date date, IdeologyManager const& ideology_manager,
+ IssueManager const& issue_manager, Country const& country
+) {
+ bool ret = true;
+
+ for (ProvinceInstance& province : province_instances.get_items()) {
+ ProvinceDefinition const& province_definition = province.get_province_definition();
+ if (!province_definition.is_water()) {
+ ProvinceHistoryMap const* history_map = history_manager.get_province_history(&province_definition);
+
+ if (history_map != nullptr) {
+ ProvinceHistoryEntry const* pop_history_entry = nullptr;
+
+ for (ProvinceHistoryEntry const* entry : history_map->get_entries_up_to(date)) {
+ province.apply_history_to_province(entry);
+
+ if (!entry->get_pops().empty()) {
+ pop_history_entry = entry;
+ }
+ }
+
+ if (pop_history_entry != nullptr) {
+ province.add_pop_vec(pop_history_entry->get_pops());
+
+ province.setup_pop_test_values(ideology_manager, issue_manager, country);
+ }
+ }
+ }
+ }
+
+ return ret;
+}
+
+void MapInstance::update_gamestate(Date today) {
+ for (ProvinceInstance& province : province_instances.get_items()) {
+ province.update_gamestate(today);
+ }
+ state_manager.update_gamestate();
+
+ // Update population stats
+ highest_province_population = 0;
+ total_map_population = 0;
+
+ for (ProvinceInstance const& province : province_instances.get_items()) {
+ const Pop::pop_size_t province_population = province.get_total_population();
+
+ if (highest_province_population < province_population) {
+ highest_province_population = province_population;
+ }
+
+ total_map_population += province_population;
+ }
+}
+
+void MapInstance::tick(Date today) {
+ for (ProvinceInstance& province : province_instances.get_items()) {
+ province.tick(today);
+ }
+}
diff --git a/src/openvic-simulation/map/MapInstance.hpp b/src/openvic-simulation/map/MapInstance.hpp
new file mode 100644
index 0000000..1f87326
--- /dev/null
+++ b/src/openvic-simulation/map/MapInstance.hpp
@@ -0,0 +1,56 @@
+#pragma once
+
+#include "openvic-simulation/map/ProvinceDefinition.hpp"
+#include "openvic-simulation/map/ProvinceInstance.hpp"
+#include "openvic-simulation/map/State.hpp"
+#include "openvic-simulation/types/Date.hpp"
+#include "openvic-simulation/types/IdentifierRegistry.hpp"
+
+namespace OpenVic {
+ struct MapDefinition;
+ struct BuildingTypeManager;
+ struct ProvinceHistoryManager;
+ struct IdeologyManager;
+ struct IssueManager;
+ struct Country;
+
+ /* REQUIREMENTS:
+ * MAP-4
+ */
+ struct MapInstance {
+ MapDefinition const& PROPERTY(map_definition);
+
+ IdentifierRegistry<ProvinceInstance> IDENTIFIER_REGISTRY_CUSTOM_INDEX_OFFSET(province_instance, 1);
+
+ ProvinceInstance* PROPERTY(selected_province); // is it right for this to be mutable? how about using an index instead?
+ Pop::pop_size_t PROPERTY(highest_province_population);
+ Pop::pop_size_t PROPERTY(total_map_population);
+
+ StateManager PROPERTY_REF(state_manager);
+
+ public:
+ MapInstance(MapDefinition const& new_map_definition);
+
+ inline explicit constexpr operator MapDefinition const&() const {
+ return map_definition;
+ }
+
+ IDENTIFIER_REGISTRY_NON_CONST_ACCESSORS_CUSTOM_INDEX_OFFSET(province_instance, 1);
+
+ ProvinceInstance* get_province_instance_from_const(ProvinceDefinition const* province);
+ ProvinceInstance const* get_province_instance_from_const(ProvinceDefinition const* province) const;
+
+ void set_selected_province(ProvinceDefinition::index_t index);
+ ProvinceInstance* get_selected_province();
+ ProvinceDefinition::index_t get_selected_province_index() const;
+
+ bool reset(BuildingTypeManager const& building_type_manager);
+ bool apply_history_to_provinces(
+ ProvinceHistoryManager const& history_manager, Date date, IdeologyManager const& ideology_manager,
+ IssueManager const& issue_manager, Country const& country
+ );
+
+ void update_gamestate(Date today);
+ void tick(Date today);
+ };
+}
diff --git a/src/openvic-simulation/map/Mapmode.cpp b/src/openvic-simulation/map/Mapmode.cpp
index d2acd84..6f8e606 100644
--- a/src/openvic-simulation/map/Mapmode.cpp
+++ b/src/openvic-simulation/map/Mapmode.cpp
@@ -3,7 +3,10 @@
#include <cassert>
#include "openvic-simulation/country/Country.hpp"
-#include "openvic-simulation/map/Map.hpp"
+#include "openvic-simulation/map/MapDefinition.hpp"
+#include "openvic-simulation/map/MapInstance.hpp"
+#include "openvic-simulation/map/ProvinceDefinition.hpp"
+#include "openvic-simulation/map/ProvinceInstance.hpp"
#include "openvic-simulation/utility/Utility.hpp"
using namespace OpenVic;
@@ -16,13 +19,15 @@ Mapmode::Mapmode(
}
const Mapmode Mapmode::ERROR_MAPMODE {
- "mapmode_error", 0, [](Map const& map, ProvinceInstance const& province) -> base_stripe_t {
+ "mapmode_error", 0, [](MapInstance const&, ProvinceInstance const& province) -> base_stripe_t {
return { 0xFFFF0000_argb, colour_argb_t::null() };
}
};
-Mapmode::base_stripe_t Mapmode::get_base_stripe_colours(Map const& map, ProvinceInstance const& province) const {
- return colour_func ? colour_func(map, province) : colour_argb_t::null();
+Mapmode::base_stripe_t Mapmode::get_base_stripe_colours(
+ MapInstance const& map_instance, ProvinceInstance const& province
+) const {
+ return colour_func ? colour_func(map_instance, province) : colour_argb_t::null();
}
bool MapmodeManager::add_mapmode(std::string_view identifier, Mapmode::colour_func_t colour_func) {
@@ -37,7 +42,7 @@ bool MapmodeManager::add_mapmode(std::string_view identifier, Mapmode::colour_fu
return mapmodes.add_item({ identifier, mapmodes.size(), colour_func });
}
-bool MapmodeManager::generate_mapmode_colours(Map const& map, Mapmode::index_t index, uint8_t* target) const {
+bool MapmodeManager::generate_mapmode_colours(MapInstance const& map_instance, Mapmode::index_t index, uint8_t* target) const {
if (target == nullptr) {
Logger::error("Mapmode colour target pointer is null!");
return false;
@@ -60,12 +65,17 @@ bool MapmodeManager::generate_mapmode_colours(Map const& map, Mapmode::index_t i
target_stripes[ProvinceDefinition::NULL_INDEX] = colour_argb_t::null();
- if (map.province_instances_are_locked()) {
- for (ProvinceInstance const& province : map.get_province_instances()) {
- target_stripes[province.get_province_definition().get_index()] = mapmode->get_base_stripe_colours(map, province);
+ if (map_instance.province_instances_are_locked()) {
+ for (ProvinceInstance const& province : map_instance.get_province_instances()) {
+ target_stripes[province.get_province_definition().get_index()] =
+ mapmode->get_base_stripe_colours(map_instance, province);
}
} else {
- for (size_t index = ProvinceDefinition::NULL_INDEX + 1; index <= map.get_province_definition_count(); ++index) {
+ for (
+ size_t index = ProvinceDefinition::NULL_INDEX + 1;
+ index <= map_instance.get_map_definition().get_province_definition_count();
+ ++index
+ ) {
target_stripes[index] = colour_argb_t::null();
}
}
@@ -83,7 +93,7 @@ static constexpr colour_argb_t DEFAULT_COLOUR_GREY = (0x7F7F7F_argb).with_alpha(
template<utility::is_derived_from_specialization_of<_HasColour> T, typename P>
requires(std::same_as<P, ProvinceDefinition> || std::same_as<P, ProvinceInstance>)
static constexpr auto get_colour_mapmode(T const*(P::*get_item)() const) {
- return [get_item](Map const& map, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
+ return [get_item](MapInstance const&, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
ProvinceDefinition const& province_definition = province.get_province_definition();
T const* item = ([&province, &province_definition]() -> P const& {
@@ -124,7 +134,7 @@ static constexpr Mapmode::base_stripe_t shaded_mapmode(fixed_point_map_t<T const
template<utility::is_derived_from_specialization_of<_HasColour> T>
static constexpr auto shaded_mapmode(fixed_point_map_t<T const*> const&(ProvinceInstance::*get_map)() const) {
- return [get_map](Map const& map, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
+ return [get_map](MapInstance const&, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
return shaded_mapmode((province.*get_map)());
};
}
@@ -136,7 +146,7 @@ bool MapmodeManager::setup_mapmodes() {
const std::vector<mapmode_t> mapmodes {
{
"mapmode_terrain",
- [](Map const&, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
+ [](MapInstance const&, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
return colour_argb_t::null();
}
},
@@ -146,7 +156,7 @@ bool MapmodeManager::setup_mapmodes() {
{
/* TEST MAPMODE, TO BE REMOVED */
"mapmode_province",
- [](Map const&, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
+ [](MapInstance const&, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
return colour_argb_t { province.get_province_definition().get_colour(), ALPHA_VALUE };
}
},
@@ -156,9 +166,10 @@ bool MapmodeManager::setup_mapmodes() {
{
/* TEST MAPMODE, TO BE REMOVED */
"mapmode_index",
- [](Map const& map, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
+ [](MapInstance const& map_instance, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
const colour_argb_t::value_type f = colour_argb_t::colour_traits::component_from_fraction(
- province.get_province_definition().get_index(), map.get_province_definition_count() + 1
+ province.get_province_definition().get_index(),
+ map_instance.get_map_definition().get_province_definition_count() + 1
);
return colour_argb_t::fill_as(f).with_alpha(ALPHA_VALUE);
}
@@ -172,7 +183,7 @@ bool MapmodeManager::setup_mapmodes() {
},
{
"mapmode_infrastructure",
- [](Map const& map, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
+ [](MapInstance const&, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
BuildingInstance const* railroad = province.get_building_by_identifier("railroad");
if (railroad != nullptr) {
const colour_argb_t::value_type val = colour_argb_t::colour_traits::component_from_fraction(
@@ -192,13 +203,13 @@ bool MapmodeManager::setup_mapmodes() {
},
{
"mapmode_population",
- [](Map const& map, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
+ [](MapInstance const& map_instance, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
// TODO - explore non-linear scaling to have more variation among non-massive provinces
// TODO - when selecting a province, only show the population of provinces controlled (or owned?)
// by the same country, relative to the most populous province in that set of provinces
if (!province.get_province_definition().is_water()) {
const colour_argb_t::value_type val = colour_argb_t::colour_traits::component_from_fraction(
- province.get_total_population(), map.get_highest_province_population() + 1, 0.1f, 1.0f
+ province.get_total_population(), map_instance.get_highest_province_population() + 1, 0.1f, 1.0f
);
return colour_argb_t { 0, val, 0, ALPHA_VALUE };
} else {
@@ -215,8 +226,9 @@ bool MapmodeManager::setup_mapmodes() {
},
{
/* TEST MAPMODE, TO BE REMOVED */
- "mapmode_adjacencies", [](Map const& map, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
- ProvinceInstance const* selected_province = map.get_selected_province();
+ "mapmode_adjacencies",
+ [](MapInstance const& map_instance, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
+ ProvinceInstance const* selected_province = map_instance.get_selected_province();
if (selected_province != nullptr) {
ProvinceDefinition const& selected_province_definition = selected_province->get_province_definition();
@@ -258,7 +270,7 @@ bool MapmodeManager::setup_mapmodes() {
}
},
{
- "mapmode_port", [](Map const& map, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
+ "mapmode_port", [](MapInstance const&, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
ProvinceDefinition const& province_definition = province.get_province_definition();
if (province_definition.has_port()) {
diff --git a/src/openvic-simulation/map/Mapmode.hpp b/src/openvic-simulation/map/Mapmode.hpp
index fa306e9..d514f7a 100644
--- a/src/openvic-simulation/map/Mapmode.hpp
+++ b/src/openvic-simulation/map/Mapmode.hpp
@@ -8,7 +8,7 @@
namespace OpenVic {
struct MapmodeManager;
- struct Map;
+ struct MapInstance;
struct ProvinceInstance;
struct Mapmode : HasIdentifier {
@@ -23,7 +23,7 @@ namespace OpenVic {
: base_colour { base }, stripe_colour { stripe } {}
constexpr base_stripe_t(colour_argb_t both) : base_stripe_t { both, both } {}
};
- using colour_func_t = std::function<base_stripe_t(Map const&, ProvinceInstance const&)>;
+ using colour_func_t = std::function<base_stripe_t(MapInstance const&, ProvinceInstance const&)>;
using index_t = size_t;
private:
@@ -37,7 +37,7 @@ namespace OpenVic {
Mapmode(Mapmode&&) = default;
- base_stripe_t get_base_stripe_colours(Map const& map, ProvinceInstance const& province) const;
+ base_stripe_t get_base_stripe_colours(MapInstance const& map_instance, ProvinceInstance const& province) const;
};
struct MapmodeManager {
@@ -54,7 +54,7 @@ namespace OpenVic {
* and A = 255 is fully the RGB colour packaged with A. The base and stripe colours for each province are packed
* together adjacently, so each province's entry is 8 bytes long. The list contains ProvinceDefinition::MAX_INDEX + 1
* entries, that is the maximum allowed number of provinces plus one for the index-zero "null province". */
- bool generate_mapmode_colours(Map const& map, Mapmode::index_t index, uint8_t* target) const;
+ bool generate_mapmode_colours(MapInstance const& map_instance, Mapmode::index_t index, uint8_t* target) const;
bool setup_mapmodes();
};
diff --git a/src/openvic-simulation/map/ProvinceDefinition.cpp b/src/openvic-simulation/map/ProvinceDefinition.cpp
index bb8ad59..c40f8f0 100644
--- a/src/openvic-simulation/map/ProvinceDefinition.cpp
+++ b/src/openvic-simulation/map/ProvinceDefinition.cpp
@@ -2,7 +2,7 @@
#include "openvic-simulation/dataloader/NodeTools.hpp"
#include "openvic-simulation/economy/BuildingType.hpp"
-#include "openvic-simulation/map/Map.hpp"
+#include "openvic-simulation/map/MapDefinition.hpp"
using namespace OpenVic;
using namespace OpenVic::NodeTools;
@@ -26,8 +26,10 @@ std::string ProvinceDefinition::to_string() const {
return stream.str();
}
-bool ProvinceDefinition::load_positions(Map const& map, BuildingTypeManager const& building_type_manager, ast::NodeCPtr root) {
- const fixed_point_t map_height = map.get_height();
+bool ProvinceDefinition::load_positions(
+ MapDefinition const& map_definition, BuildingTypeManager const& building_type_manager, ast::NodeCPtr root
+) {
+ const fixed_point_t map_height = map_definition.get_height();
const bool ret = expect_dictionary_keys(
"text_position", ZERO_OR_ONE,
@@ -70,7 +72,7 @@ bool ProvinceDefinition::load_positions(Map const& map, BuildingTypeManager cons
const fvec2_t port_dir { -rotation.cos(), rotation.sin() };
const ivec2_t port_facing_position = static_cast<ivec2_t>(*port_position + port_dir / 4);
- ProvinceDefinition const* province = map.get_province_definition_at(port_facing_position);
+ ProvinceDefinition const* province = map_definition.get_province_definition_at(port_facing_position);
if (province != nullptr) {
if (province->is_water() && is_adjacent_to(province)) {
diff --git a/src/openvic-simulation/map/ProvinceDefinition.hpp b/src/openvic-simulation/map/ProvinceDefinition.hpp
index a4076fe..c66323c 100644
--- a/src/openvic-simulation/map/ProvinceDefinition.hpp
+++ b/src/openvic-simulation/map/ProvinceDefinition.hpp
@@ -11,7 +11,7 @@
namespace OpenVic {
- struct Map;
+ struct MapDefinition;
struct Region;
struct TerrainType;
struct ProvinceSetModifier;
@@ -25,7 +25,7 @@ namespace OpenVic {
* POP-22
*/
struct ProvinceDefinition : HasIdentifierAndColour {
- friend struct Map;
+ friend struct MapDefinition;
using index_t = uint16_t;
using distance_t = fixed_point_t; // should this go inside adjacency_t?
@@ -114,7 +114,9 @@ namespace OpenVic {
}
/* The positions' y coordinates need to be inverted. */
- bool load_positions(Map const& map, BuildingTypeManager const& building_type_manager, ast::NodeCPtr root);
+ bool load_positions(
+ MapDefinition const& map_definition, BuildingTypeManager const& building_type_manager, ast::NodeCPtr root
+ );
fvec2_t get_text_position() const;
fixed_point_t get_text_rotation() const;
diff --git a/src/openvic-simulation/map/ProvinceInstance.hpp b/src/openvic-simulation/map/ProvinceInstance.hpp
index 2dbc4e3..3292575 100644
--- a/src/openvic-simulation/map/ProvinceInstance.hpp
+++ b/src/openvic-simulation/map/ProvinceInstance.hpp
@@ -7,6 +7,7 @@
#include "openvic-simulation/types/OrderedContainers.hpp"
namespace OpenVic {
+ struct MapInstance;
struct ProvinceDefinition;
struct TerrainType;
struct State;
@@ -24,7 +25,7 @@ namespace OpenVic {
struct IssueManager;
struct ProvinceInstance : HasIdentifier {
- friend struct Map;
+ friend struct MapInstance;
using life_rating_t = int8_t;
@@ -63,7 +64,7 @@ namespace OpenVic {
public:
ProvinceInstance(ProvinceInstance&&) = default;
- inline constexpr operator ProvinceDefinition const&() const {
+ inline explicit constexpr operator ProvinceDefinition const&() const {
return province_definition;
}
diff --git a/src/openvic-simulation/map/Region.hpp b/src/openvic-simulation/map/Region.hpp
index f532400..1152dab 100644
--- a/src/openvic-simulation/map/Region.hpp
+++ b/src/openvic-simulation/map/Region.hpp
@@ -46,7 +46,7 @@ namespace OpenVic {
};
struct ProvinceSetModifier : Modifier, ProvinceSet {
- friend struct Map;
+ friend struct MapDefinition;
private:
ProvinceSetModifier(std::string_view new_identifier, ModifierValue&& new_values);
public:
@@ -57,7 +57,7 @@ namespace OpenVic {
* MAP-6, MAP-44, MAP-48
*/
struct Region : HasIdentifierAndColour, ProvinceSet {
- friend struct Map;
+ friend struct MapDefinition;
private:
/* A meta region cannot be the template for a state.
diff --git a/src/openvic-simulation/map/State.cpp b/src/openvic-simulation/map/State.cpp
index 1c49ed7..46ff11d 100644
--- a/src/openvic-simulation/map/State.cpp
+++ b/src/openvic-simulation/map/State.cpp
@@ -1,7 +1,8 @@
#include "State.hpp"
#include "openvic-simulation/country/Country.hpp"
-#include "openvic-simulation/map/Map.hpp"
+#include "openvic-simulation/map/MapDefinition.hpp"
+#include "openvic-simulation/map/MapInstance.hpp"
#include "openvic-simulation/map/ProvinceInstance.hpp"
#include "openvic-simulation/map/Region.hpp"
@@ -39,7 +40,7 @@ void StateSet::update_gamestate() {
}
}
-bool StateManager::add_state_set(Map& map, Region const& region) {
+bool StateManager::add_state_set(MapInstance& map_instance, Region const& region) {
if (region.get_meta()) {
Logger::error("Cannot use meta region \"", region.get_identifier(), "\" as state template!");
return false;
@@ -54,7 +55,7 @@ bool StateManager::add_state_set(Map& map, Region const& region) {
for (ProvinceDefinition const* province : region.get_provinces()) {
- ProvinceInstance* province_instance = map.get_province_instance_from_const(province);
+ ProvinceInstance* province_instance = map_instance.get_province_instance_from_const(province);
// add to existing state if shared owner & status...
for (std::vector<ProvinceInstance*>& provinces : temp_provinces) {
@@ -98,16 +99,18 @@ bool StateManager::add_state_set(Map& map, Region const& region) {
return true;
}
-bool StateManager::generate_states(Map& map) {
+bool StateManager::generate_states(MapInstance& map_instance) {
+ MapDefinition const& map_definition = map_instance.get_map_definition();
+
state_sets.clear();
- state_sets.reserve(map.get_region_count());
+ state_sets.reserve(map_definition.get_region_count());
bool ret = true;
size_t state_count = 0;
- for (Region const& region : map.get_regions()) {
+ for (Region const& region : map_definition.get_regions()) {
if (!region.get_meta()) {
- if (add_state_set(map, region)) {
+ if (add_state_set(map_instance, region)) {
state_count += state_sets.back().get_state_count();
} else {
ret = false;
diff --git a/src/openvic-simulation/map/State.hpp b/src/openvic-simulation/map/State.hpp
index e030a0b..ff8acfa 100644
--- a/src/openvic-simulation/map/State.hpp
+++ b/src/openvic-simulation/map/State.hpp
@@ -53,20 +53,20 @@ namespace OpenVic {
void update_gamestate();
};
- struct Map;
+ struct MapInstance;
/* Contains all current states.*/
struct StateManager {
private:
std::vector<StateSet> PROPERTY(state_sets);
- bool add_state_set(Map& map, Region const& region);
+ bool add_state_set(MapInstance& map_instance, Region const& region);
public:
/* Creates states from current province gamestate & regions, sets province state value.
* After this function, the `regions` property is unmanaged and must be carefully updated and
* validated by functions that modify it. */
- bool generate_states(Map& map);
+ bool generate_states(MapInstance& map_instance);
void reset();
diff --git a/src/openvic-simulation/military/Deployment.cpp b/src/openvic-simulation/military/Deployment.cpp
index 4550108..813cd94 100644
--- a/src/openvic-simulation/military/Deployment.cpp
+++ b/src/openvic-simulation/military/Deployment.cpp
@@ -126,7 +126,7 @@ bool DeploymentManager::load_oob_file(
const bool ret = expect_dictionary_keys(
"name", ONE_EXACTLY, expect_string(assign_variable_callback(army_name)),
- "location", ONE_EXACTLY, game_manager.get_map().expect_province_definition_identifier(
+ "location", ONE_EXACTLY, game_manager.get_map_definition().expect_province_definition_identifier(
assign_variable_callback_pointer(army_location)
),
"regiment", ONE_OR_MORE, [&game_manager, &army_regiments](ast::NodeCPtr node) -> bool {
@@ -138,7 +138,7 @@ bool DeploymentManager::load_oob_file(
"name", ONE_EXACTLY, expect_string(assign_variable_callback(regiment_name)),
"type", ONE_EXACTLY, game_manager.get_military_manager().get_unit_type_manager()
.expect_regiment_type_identifier(assign_variable_callback_pointer(regiment_type)),
- "home", ZERO_OR_ONE, game_manager.get_map()
+ "home", ZERO_OR_ONE, game_manager.get_map_definition()
.expect_province_definition_identifier(assign_variable_callback_pointer(regiment_home))
)(node);
@@ -170,7 +170,7 @@ bool DeploymentManager::load_oob_file(
const bool ret = expect_dictionary_keys(
"name", ONE_EXACTLY, expect_string(assign_variable_callback(navy_name)),
- "location", ONE_EXACTLY, game_manager.get_map().expect_province_definition_identifier(
+ "location", ONE_EXACTLY, game_manager.get_map_definition().expect_province_definition_identifier(
assign_variable_callback_pointer(navy_location)
),
"ship", ONE_OR_MORE, [&game_manager, &navy_ships](ast::NodeCPtr node) -> bool {
diff --git a/src/openvic-simulation/military/UnitInstance.cpp b/src/openvic-simulation/military/UnitInstance.cpp
index 1cd0813..ac9c194 100644
--- a/src/openvic-simulation/military/UnitInstance.cpp
+++ b/src/openvic-simulation/military/UnitInstance.cpp
@@ -3,7 +3,7 @@
#include <vector>
#include "openvic-simulation/country/CountryInstance.hpp"
-#include "openvic-simulation/map/Map.hpp"
+#include "openvic-simulation/map/MapInstance.hpp"
#include "openvic-simulation/map/ProvinceInstance.hpp"
#include "openvic-simulation/military/Deployment.hpp"
@@ -76,7 +76,9 @@ bool UnitInstanceManager::generate_ship(ShipDeployment const& ship_deployment, S
return true;
}
-bool UnitInstanceManager::generate_army(Map& map, CountryInstance& country, ArmyDeployment const& army_deployment) {
+bool UnitInstanceManager::generate_army(
+ MapInstance& map_instance, CountryInstance& country, ArmyDeployment const& army_deployment
+) {
if (army_deployment.get_regiments().empty()) {
Logger::error(
"Trying to generate army \"", army_deployment.get_name(), "\" with no regiments for country \"",
@@ -117,12 +119,14 @@ bool UnitInstanceManager::generate_army(Map& map, CountryInstance& country, Army
armies.push_back({ army_deployment.get_name(), std::move(army_regiments), nullptr, &country });
- armies.back().set_position(map.get_province_instance_from_const(army_deployment.get_location()));
+ armies.back().set_position(map_instance.get_province_instance_from_const(army_deployment.get_location()));
return ret;
}
-bool UnitInstanceManager::generate_navy(Map& map, CountryInstance& country, NavyDeployment const& navy_deployment) {
+bool UnitInstanceManager::generate_navy(
+ MapInstance& map_instance, CountryInstance& country, NavyDeployment const& navy_deployment
+) {
if (navy_deployment.get_ships().empty()) {
Logger::error(
"Trying to generate navy \"", navy_deployment.get_name(), "\" with no ships for country \"",
@@ -163,12 +167,14 @@ bool UnitInstanceManager::generate_navy(Map& map, CountryInstance& country, Navy
navies.push_back({ navy_deployment.get_name(), std::move(navy_ships), nullptr, &country });
- navies.back().set_position(map.get_province_instance_from_const(navy_deployment.get_location()));
+ navies.back().set_position(map_instance.get_province_instance_from_const(navy_deployment.get_location()));
return ret;
}
-bool UnitInstanceManager::generate_deployment(Map& map, CountryInstance& country, Deployment const* deployment) {
+bool UnitInstanceManager::generate_deployment(
+ MapInstance& map_instance, CountryInstance& country, Deployment const* deployment
+) {
if (deployment == nullptr) {
Logger::error("Trying to generate null deployment for ", country.get_identifier());
return false;
@@ -179,11 +185,11 @@ bool UnitInstanceManager::generate_deployment(Map& map, CountryInstance& country
bool ret = true;
for (ArmyDeployment const& army_deployment : deployment->get_armies()) {
- ret &= generate_army(map, country, army_deployment);
+ ret &= generate_army(map_instance, country, army_deployment);
}
for (NavyDeployment const& navy_deployment : deployment->get_navies()) {
- ret &= generate_navy(map, country, navy_deployment);
+ ret &= generate_navy(map_instance, country, navy_deployment);
}
return ret;
diff --git a/src/openvic-simulation/military/UnitInstance.hpp b/src/openvic-simulation/military/UnitInstance.hpp
index a3a53d0..a1437ef 100644
--- a/src/openvic-simulation/military/UnitInstance.hpp
+++ b/src/openvic-simulation/military/UnitInstance.hpp
@@ -186,7 +186,7 @@ namespace OpenVic {
struct RegimentDeployment;
struct ShipDeployment;
- struct Map;
+ struct MapInstance;
struct ArmyDeployment;
struct NavyDeployment;
struct Deployment;
@@ -201,10 +201,10 @@ namespace OpenVic {
bool generate_regiment(RegimentDeployment const& regiment_deployment, RegimentInstance*& regiment);
bool generate_ship(ShipDeployment const& ship_deployment, ShipInstance*& ship);
- bool generate_army(Map& map, CountryInstance& country, ArmyDeployment const& army_deployment);
- bool generate_navy(Map& map, CountryInstance& country, NavyDeployment const& navy_deployment);
+ bool generate_army(MapInstance& map_instance, CountryInstance& country, ArmyDeployment const& army_deployment);
+ bool generate_navy(MapInstance& map_instance, CountryInstance& country, NavyDeployment const& navy_deployment);
public:
- bool generate_deployment(Map& map, CountryInstance& country, Deployment const* deployment);
+ bool generate_deployment(MapInstance& map_instance, CountryInstance& country, Deployment const* deployment);
};
}
diff --git a/src/openvic-simulation/scripts/Condition.cpp b/src/openvic-simulation/scripts/Condition.cpp
index 5bf4067..238d0f8 100644
--- a/src/openvic-simulation/scripts/Condition.cpp
+++ b/src/openvic-simulation/scripts/Condition.cpp
@@ -361,7 +361,7 @@ bool ConditionManager::setup_conditions(GameManager const& game_manager) {
);
import_identifiers(
- game_manager.get_map().get_region_identifiers(),
+ game_manager.get_map_definition().get_region_identifiers(),
GROUP,
COUNTRY,
STATE,
@@ -370,7 +370,7 @@ bool ConditionManager::setup_conditions(GameManager const& game_manager) {
);
import_identifiers(
- game_manager.get_map().get_province_definition_identifiers(),
+ game_manager.get_map_definition().get_province_definition_identifiers(),
GROUP,
COUNTRY,
PROVINCE,
@@ -485,8 +485,8 @@ callback_t<std::string_view> ConditionManager::expect_parse_identifier(
EXPECT_CALL_PLACEHOLDER(COUNTRY_FLAG);
EXPECT_CALL_PLACEHOLDER(PROVINCE_FLAG);
EXPECT_CALL(COUNTRY_TAG, country, game_manager.get_country_manager(), "THIS", "FROM", "OWNER");
- EXPECT_CALL(PROVINCE_ID, province_definition, game_manager.get_map(), "THIS", "FROM");
- EXPECT_CALL(REGION, region, game_manager.get_map());
+ EXPECT_CALL(PROVINCE_ID, province_definition, game_manager.get_map_definition(), "THIS", "FROM");
+ EXPECT_CALL(REGION, region, game_manager.get_map_definition());
EXPECT_CALL(IDEOLOGY, ideology, game_manager.get_politics_manager().get_ideology_manager());
EXPECT_CALL(REFORM_GROUP, reform_group, game_manager.get_politics_manager().get_issue_manager());
EXPECT_CALL(REFORM, reform, game_manager.get_politics_manager().get_issue_manager());
@@ -508,9 +508,9 @@ callback_t<std::string_view> ConditionManager::expect_parse_identifier(
EXPECT_CALL(MODIFIER, static_modifier, game_manager.get_modifier_manager());
EXPECT_CALL(NATIONAL_VALUE, national_value, game_manager.get_politics_manager().get_national_value_manager());
EXPECT_CALL(CULTURE_UNION, country, game_manager.get_country_manager(), "THIS", "FROM", "THIS_UNION");
- EXPECT_CALL(CONTINENT, continent, game_manager.get_map());
+ EXPECT_CALL(CONTINENT, continent, game_manager.get_map_definition());
EXPECT_CALL(CRIME, crime_modifier, game_manager.get_crime_manager());
- EXPECT_CALL(TERRAIN, terrain_type, game_manager.get_map().get_terrain_type_manager());
+ EXPECT_CALL(TERRAIN, terrain_type, game_manager.get_map_definition().get_terrain_type_manager());
#undef EXPECT_CALL
#undef EXPECT_CALL_PLACEHOLDER