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author Hop311 <hop3114@gmail.com>2023-09-25 20:04:07 +0200
committer Hop311 <hop3114@gmail.com>2023-09-25 20:04:07 +0200
commitb84f5a03b40f1925c456cd247c2c2f04af8ef778 (patch)
treecec684e859b9631bd581699563800bb9888990db /src/openvic-simulation/map/TerrainType.cpp
parentbbfa8faf5337ebdff60ef2106074417aa628eca1 (diff)
Calculate terrain types from pixels
Diffstat (limited to 'src/openvic-simulation/map/TerrainType.cpp')
-rw-r--r--src/openvic-simulation/map/TerrainType.cpp26
1 files changed, 24 insertions, 2 deletions
diff --git a/src/openvic-simulation/map/TerrainType.cpp b/src/openvic-simulation/map/TerrainType.cpp
index 8464421..3134332 100644
--- a/src/openvic-simulation/map/TerrainType.cpp
+++ b/src/openvic-simulation/map/TerrainType.cpp
@@ -1,5 +1,7 @@
#include "TerrainType.hpp"
+#include <limits>
+
using namespace OpenVic;
using namespace OpenVic::NodeTools;
@@ -59,7 +61,19 @@ bool TerrainTypeManager::add_terrain_type_mapping(const std::string_view identif
Logger::error("Null terrain type for mapping ", identifier);
return false;
}
- return terrain_type_mappings.add_item({ identifier, *type, std::move(terrain_indicies), priority, has_texture });
+ bool ret = true;
+ for (TerrainTypeMapping::index_t idx : terrain_indicies) {
+ const terrain_type_mappings_map_t::const_iterator it = terrain_type_mappings_map.find(idx);
+ if (it == terrain_type_mappings_map.end()) {
+ terrain_type_mappings_map.emplace(idx, terrain_type_mappings.size());
+ } else {
+ Logger::error("Terrain index ", static_cast<size_t>(idx), " cannot map to ", identifier,
+ " as it already maps to ", terrain_type_mappings.get_item_by_index(it->second));
+ ret = false;
+ }
+ }
+ ret &= terrain_type_mappings.add_item({ identifier, *type, std::move(terrain_indicies), priority, has_texture });
+ return ret;
}
bool TerrainTypeManager::_load_terrain_type_categories(ModifierManager const& modifier_manager, ast::NodeCPtr root) {
@@ -115,7 +129,7 @@ bool TerrainTypeManager::_load_terrain_type_mapping(std::string_view mapping_key
"type", ONE_EXACTLY, expect_terrain_type_identifier(assign_variable_callback_pointer(type)),
"color", ONE_EXACTLY, expect_list_reserve_length(terrain_indicies, expect_uint(
[&terrain_indicies](uint64_t val) -> bool {
- if (val <= 1 << 8 * sizeof(TerrainTypeMapping::index_t)) {
+ if (val <= std::numeric_limits<TerrainTypeMapping::index_t>::max()) {
TerrainTypeMapping::index_t index = val;
if (std::find(terrain_indicies.begin(), terrain_indicies.end(), index) == terrain_indicies.end()) {
terrain_indicies.push_back(val);
@@ -141,6 +155,14 @@ bool TerrainTypeManager::_load_terrain_type_mapping(std::string_view mapping_key
return true;
}
+TerrainTypeMapping const* TerrainTypeManager::get_terrain_type_mapping_for(TerrainTypeMapping::index_t idx) const {
+ const terrain_type_mappings_map_t::const_iterator it = terrain_type_mappings_map.find(idx);
+ if (it != terrain_type_mappings_map.end()) {
+ return terrain_type_mappings.get_item_by_index(it->second);
+ }
+ return nullptr;
+}
+
TerrainTypeMapping::index_t TerrainTypeManager::get_terrain_texture_limit() const {
return terrain_texture_limit;
}