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author | Hop311 <Hop3114@gmail.com> | 2023-10-13 10:16:44 +0200 |
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committer | GitHub <noreply@github.com> | 2023-10-13 10:16:44 +0200 |
commit | 32fdf7c38b2e56339a2fffa71a7a61a854759e2c (patch) | |
tree | 4ad745778dea488ad10509cf17d349c3ef0cc229 /src/openvic-simulation/map/TerrainType.hpp | |
parent | bb22324da1225a0ac458c1d69893bb3bd28bd6b7 (diff) | |
parent | d95c3c9da75018e3e959e5493ebd9c520e00bf7a (diff) |
Merge pull request #50 from OpenVicProject/changes
Lots of accumulated changes
Diffstat (limited to 'src/openvic-simulation/map/TerrainType.hpp')
-rw-r--r-- | src/openvic-simulation/map/TerrainType.hpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/openvic-simulation/map/TerrainType.hpp b/src/openvic-simulation/map/TerrainType.hpp index 3b491ae..1353130 100644 --- a/src/openvic-simulation/map/TerrainType.hpp +++ b/src/openvic-simulation/map/TerrainType.hpp @@ -50,18 +50,18 @@ namespace OpenVic { TerrainTypeMapping::index_t terrain_texture_limit = 0, terrain_texture_count = 0; - bool _load_terrain_type_categories(ModifierManager const& modifier_manager, ast::NodeCPtr root); + NodeTools::node_callback_t _load_terrain_type_categories(ModifierManager const& modifier_manager); bool _load_terrain_type_mapping(std::string_view key, ast::NodeCPtr value); public: TerrainTypeManager(); bool add_terrain_type(std::string_view identifier, colour_t colour, ModifierValue&& values, bool is_water); - IDENTIFIER_REGISTRY_ACCESSORS(TerrainType, terrain_type) + IDENTIFIER_REGISTRY_ACCESSORS(terrain_type) bool add_terrain_type_mapping(std::string_view identifier, TerrainType const* type, std::vector<TerrainTypeMapping::index_t>&& terrain_indicies, TerrainTypeMapping::index_t priority, bool has_texture); - IDENTIFIER_REGISTRY_ACCESSORS(TerrainTypeMapping, terrain_type_mapping) + IDENTIFIER_REGISTRY_ACCESSORS(terrain_type_mapping) TerrainTypeMapping const* get_terrain_type_mapping_for(TerrainTypeMapping::index_t idx) const; |