aboutsummaryrefslogtreecommitdiff
path: root/src/openvic-simulation/map
diff options
context:
space:
mode:
author Hop311 <Hop3114@gmail.com>2024-07-23 19:47:47 +0200
committer GitHub <noreply@github.com>2024-07-23 19:47:47 +0200
commit6cd55c452d1643666ff4169a89402fd3e3b66c61 (patch)
tree888b847a54c66b6e9d1b2f7ee3e3d0f8071eceda /src/openvic-simulation/map
parent9d57ca273e4b32ab82a51789ec58e08fefb5276a (diff)
parent67cbd14630c4344902d3fa1ddca178809da4293b (diff)
Merge pull request #177 from OpenVicProject/country-instance
Fleshing out Country, State and Province instances + history
Diffstat (limited to 'src/openvic-simulation/map')
-rw-r--r--src/openvic-simulation/map/MapInstance.cpp21
-rw-r--r--src/openvic-simulation/map/MapInstance.hpp7
-rw-r--r--src/openvic-simulation/map/Mapmode.cpp8
-rw-r--r--src/openvic-simulation/map/ProvinceInstance.cpp130
-rw-r--r--src/openvic-simulation/map/ProvinceInstance.hpp50
-rw-r--r--src/openvic-simulation/map/State.cpp58
-rw-r--r--src/openvic-simulation/map/State.hpp28
7 files changed, 226 insertions, 76 deletions
diff --git a/src/openvic-simulation/map/MapInstance.cpp b/src/openvic-simulation/map/MapInstance.cpp
index 986b102..56b3642 100644
--- a/src/openvic-simulation/map/MapInstance.cpp
+++ b/src/openvic-simulation/map/MapInstance.cpp
@@ -10,20 +10,12 @@ MapInstance::MapInstance(MapDefinition const& new_map_definition)
: map_definition { new_map_definition }, selected_province { nullptr }, highest_province_population { 0 },
total_map_population { 0 } {}
-ProvinceInstance* MapInstance::get_province_instance_from_const(ProvinceDefinition const* province) {
- if (province != nullptr) {
- return get_province_instance_by_index(province->get_index());
- } else {
- return nullptr;
- }
+ProvinceInstance& MapInstance::get_province_instance_from_definition(ProvinceDefinition const& province) {
+ return province_instances.get_items()[province.get_index() - 1];
}
-ProvinceInstance const* MapInstance::get_province_instance_from_const(ProvinceDefinition const* province) const {
- if (province != nullptr) {
- return get_province_instance_by_index(province->get_index());
- } else {
- return nullptr;
- }
+ProvinceInstance const& MapInstance::get_province_instance_from_definition(ProvinceDefinition const& province) const {
+ return province_instances.get_items()[province.get_index() - 1];
}
void MapInstance::set_selected_province(ProvinceDefinition::index_t index) {
@@ -89,7 +81,8 @@ bool MapInstance::setup(
}
bool MapInstance::apply_history_to_provinces(
- ProvinceHistoryManager const& history_manager, Date date, IssueManager const& issue_manager
+ ProvinceHistoryManager const& history_manager, Date date, CountryInstanceManager& country_manager,
+ IssueManager const& issue_manager
) {
bool ret = true;
@@ -102,7 +95,7 @@ bool MapInstance::apply_history_to_provinces(
ProvinceHistoryEntry const* pop_history_entry = nullptr;
for (ProvinceHistoryEntry const* entry : history_map->get_entries_up_to(date)) {
- province.apply_history_to_province(entry);
+ province.apply_history_to_province(entry, country_manager);
if (!entry->get_pops().empty()) {
pop_history_entry = entry;
diff --git a/src/openvic-simulation/map/MapInstance.hpp b/src/openvic-simulation/map/MapInstance.hpp
index 00bd638..d2d9a26 100644
--- a/src/openvic-simulation/map/MapInstance.hpp
+++ b/src/openvic-simulation/map/MapInstance.hpp
@@ -35,8 +35,8 @@ namespace OpenVic {
IDENTIFIER_REGISTRY_NON_CONST_ACCESSORS_CUSTOM_INDEX_OFFSET(province_instance, 1);
- ProvinceInstance* get_province_instance_from_const(ProvinceDefinition const* province);
- ProvinceInstance const* get_province_instance_from_const(ProvinceDefinition const* province) const;
+ ProvinceInstance& get_province_instance_from_definition(ProvinceDefinition const& province);
+ ProvinceInstance const& get_province_instance_from_definition(ProvinceDefinition const& province) const;
void set_selected_province(ProvinceDefinition::index_t index);
ProvinceInstance* get_selected_province();
@@ -48,7 +48,8 @@ namespace OpenVic {
decltype(ProvinceInstance::ideology_distribution)::keys_t const& ideology_keys
);
bool apply_history_to_provinces(
- ProvinceHistoryManager const& history_manager, Date date, IssueManager const& issue_manager
+ ProvinceHistoryManager const& history_manager, Date date, CountryInstanceManager& country_manager,
+ IssueManager const& issue_manager
);
void update_gamestate(Date today);
diff --git a/src/openvic-simulation/map/Mapmode.cpp b/src/openvic-simulation/map/Mapmode.cpp
index c47a07a..cab67d1 100644
--- a/src/openvic-simulation/map/Mapmode.cpp
+++ b/src/openvic-simulation/map/Mapmode.cpp
@@ -2,7 +2,7 @@
#include <cassert>
-#include "openvic-simulation/country/CountryDefinition.hpp"
+#include "openvic-simulation/country/CountryInstance.hpp"
#include "openvic-simulation/map/MapDefinition.hpp"
#include "openvic-simulation/map/MapInstance.hpp"
#include "openvic-simulation/map/ProvinceDefinition.hpp"
@@ -90,7 +90,7 @@ static constexpr colour_argb_t DEFAULT_COLOUR_WHITE = (0xFFFFFF_argb).with_alpha
* national focus, RGO, population density, sphere of influence, ranking and migration. */
static constexpr colour_argb_t DEFAULT_COLOUR_GREY = (0x7F7F7F_argb).with_alpha(ALPHA_VALUE);
-template<utility::is_derived_from_specialization_of<_HasColour> T, typename P>
+template<HasGetColour T, typename P>
requires(std::same_as<P, ProvinceDefinition> || std::same_as<P, ProvinceInstance>)
static constexpr auto get_colour_mapmode(T const*(P::*get_item)() const) {
return [get_item](MapInstance const&, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
@@ -114,7 +114,7 @@ static constexpr auto get_colour_mapmode(T const*(P::*get_item)() const) {
};
}
-template<utility::is_derived_from_specialization_of<_HasColour> T>
+template<HasGetColour T>
static constexpr Mapmode::base_stripe_t shaded_mapmode(fixed_point_map_t<T const*> const& map) {
const std::pair<fixed_point_map_const_iterator_t<T const*>, fixed_point_map_const_iterator_t<T const*>> largest =
get_largest_two_items(map);
@@ -132,7 +132,7 @@ static constexpr Mapmode::base_stripe_t shaded_mapmode(fixed_point_map_t<T const
return colour_argb_t::null();
}
-template<utility::is_derived_from_specialization_of<_HasColour> T>
+template<HasGetColour T>
static constexpr auto shaded_mapmode(fixed_point_map_t<T const*> const&(ProvinceInstance::*get_map)() const) {
return [get_map](MapInstance const&, ProvinceInstance const& province) -> Mapmode::base_stripe_t {
return shaded_mapmode((province.*get_map)());
diff --git a/src/openvic-simulation/map/ProvinceInstance.cpp b/src/openvic-simulation/map/ProvinceInstance.cpp
index 6b20cd2..ee20590 100644
--- a/src/openvic-simulation/map/ProvinceInstance.cpp
+++ b/src/openvic-simulation/map/ProvinceInstance.cpp
@@ -1,9 +1,10 @@
#include "ProvinceInstance.hpp"
-#include "openvic-simulation/country/CountryDefinition.hpp"
+#include "openvic-simulation/country/CountryInstance.hpp"
#include "openvic-simulation/history/ProvinceHistory.hpp"
#include "openvic-simulation/map/ProvinceDefinition.hpp"
#include "openvic-simulation/military/UnitInstanceGroup.hpp"
+#include "openvic-simulation/politics/Ideology.hpp"
using namespace OpenVic;
@@ -32,6 +33,65 @@ ProvinceInstance::ProvinceInstance(
culture_distribution {},
religion_distribution {} {}
+bool ProvinceInstance::set_owner(CountryInstance* new_owner) {
+ bool ret = true;
+
+ if (owner != new_owner) {
+ if (owner != nullptr) {
+ ret &= owner->remove_owned_province(*this);
+ }
+
+ owner = new_owner;
+
+ if (owner != nullptr) {
+ ret &= owner->add_owned_province(*this);
+ }
+ }
+
+ return ret;
+}
+
+bool ProvinceInstance::set_controller(CountryInstance* new_controller) {
+ bool ret = true;
+
+ if (controller != new_controller) {
+ if (controller != nullptr) {
+ ret &= controller->remove_controlled_province(*this);
+ }
+
+ controller = new_controller;
+
+ if (controller != nullptr) {
+ ret &= controller->add_controlled_province(*this);
+ }
+ }
+
+ return ret;
+}
+
+bool ProvinceInstance::add_core(CountryInstance& new_core) {
+ if (cores.emplace(&new_core).second) {
+ return new_core.add_core_province(*this);
+ } else {
+ Logger::error(
+ "Attempted to add core \"", new_core.get_identifier(), "\" to country ", get_identifier(), ": already exists!"
+ );
+ return false;
+ }
+}
+
+bool ProvinceInstance::remove_core(CountryInstance& core_to_remove) {
+ if (cores.erase(&core_to_remove) > 0) {
+ return core_to_remove.remove_core_province(*this);
+ } else {
+ Logger::error(
+ "Attempted to remove core \"", core_to_remove.get_identifier(), "\" from country ", get_identifier(),
+ ": does not exist!"
+ );
+ return false;
+ }
+}
+
bool ProvinceInstance::expand_building(size_t building_index) {
BuildingInstance* building = buildings.get_item_by_index(building_index);
if (building == nullptr) {
@@ -43,7 +103,7 @@ bool ProvinceInstance::expand_building(size_t building_index) {
void ProvinceInstance::_add_pop(Pop&& pop) {
pop.set_location(*this);
- pops.push_back(std::move(pop));
+ pops.insert(std::move(pop));
}
bool ProvinceInstance::add_pop(Pop&& pop) {
@@ -78,17 +138,32 @@ size_t ProvinceInstance::get_pop_count() const {
*/
void ProvinceInstance::_update_pops() {
total_population = 0;
+ average_literacy = 0;
+ average_consciousness = 0;
+ average_militancy = 0;
+
pop_type_distribution.clear();
ideology_distribution.clear();
culture_distribution.clear();
religion_distribution.clear();
+
for (Pop const& pop : pops) {
total_population += pop.get_size();
+ average_literacy += pop.get_literacy();
+ average_consciousness += pop.get_consciousness();
+ average_militancy += pop.get_militancy();
+
pop_type_distribution[pop.get_type()] += pop.get_size();
ideology_distribution += pop.get_ideologies();
culture_distribution[&pop.get_culture()] += pop.get_size();
religion_distribution[&pop.get_religion()] += pop.get_size();
}
+
+ if (total_population > 0) {
+ average_literacy /= total_population;
+ average_consciousness /= total_population;
+ average_militancy /= total_population;
+ }
}
void ProvinceInstance::update_gamestate(Date today) {
@@ -161,39 +236,38 @@ bool ProvinceInstance::setup(BuildingTypeManager const& building_type_manager) {
return ret;
}
-bool ProvinceInstance::apply_history_to_province(ProvinceHistoryEntry const* entry) {
+bool ProvinceInstance::apply_history_to_province(ProvinceHistoryEntry const* entry, CountryInstanceManager& country_manager) {
if (entry == nullptr) {
Logger::error("Trying to apply null province history to ", get_identifier());
return false;
}
- if (entry->get_life_rating()) life_rating = *entry->get_life_rating();
- if (entry->get_colonial()) colony_status = *entry->get_colonial();
- if (entry->get_rgo()) rgo = *entry->get_rgo();
- if (entry->get_terrain_type()) terrain_type = *entry->get_terrain_type();
- if (entry->get_owner()) owner = *entry->get_owner();
- if (entry->get_controller()) controller = *entry->get_controller();
- if (entry->get_slave()) slave = *entry->get_slave();
- for (CountryDefinition const* core : entry->get_remove_cores()) {
- const typename decltype(cores)::iterator existing_core = std::find(cores.begin(), cores.end(), core);
- if (existing_core != cores.end()) {
- cores.erase(existing_core);
- } else {
- Logger::warning(
- "Trying to remove non-existent core ", core->get_identifier(), " from province ", get_identifier()
- );
+
+ bool ret = true;
+
+ constexpr auto set_optional = []<typename T>(T& target, std::optional<T> const& source) {
+ if (source) {
+ target = *source;
}
+ };
+
+ if (entry->get_owner()) {
+ ret &= set_owner(&country_manager.get_country_instance_from_definition(**entry->get_owner()));
}
- for (CountryDefinition const* core : entry->get_add_cores()) {
- const typename decltype(cores)::iterator existing_core = std::find(cores.begin(), cores.end(), core);
- if (existing_core == cores.end()) {
- cores.push_back(core);
+ if (entry->get_controller()) {
+ ret &= set_controller(&country_manager.get_country_instance_from_definition(**entry->get_controller()));
+ }
+ set_optional(colony_status, entry->get_colonial());
+ set_optional(slave, entry->get_slave());
+ for (auto const& [country, add] : entry->get_cores()) {
+ if (add) {
+ ret &= add_core(country_manager.get_country_instance_from_definition(*country));
} else {
- Logger::warning(
- "Trying to add already-existing core ", core->get_identifier(), " to province ", get_identifier()
- );
+ ret &= remove_core(country_manager.get_country_instance_from_definition(*country));
}
}
- bool ret = true;
+ set_optional(rgo, entry->get_rgo());
+ set_optional(life_rating, entry->get_life_rating());
+ set_optional(terrain_type, entry->get_terrain_type());
for (auto const& [building, level] : entry->get_province_buildings()) {
BuildingInstance* existing_entry = buildings.get_item_by_identifier(building->get_identifier());
if (existing_entry != nullptr) {
@@ -206,8 +280,8 @@ bool ProvinceInstance::apply_history_to_province(ProvinceHistoryEntry const* ent
ret = false;
}
}
- // TODO: load state buildings
- // TODO: party loyalties for each POP when implemented on POP side
+ // TODO: load state buildings - entry->get_state_buildings()
+ // TODO: party loyalties for each POP when implemented on POP side - entry->get_party_loyalties()
return ret;
}
diff --git a/src/openvic-simulation/map/ProvinceInstance.hpp b/src/openvic-simulation/map/ProvinceInstance.hpp
index ec06e0c..048ac3b 100644
--- a/src/openvic-simulation/map/ProvinceInstance.hpp
+++ b/src/openvic-simulation/map/ProvinceInstance.hpp
@@ -1,5 +1,7 @@
#pragma once
+#include <plf_colony.h>
+
#include "openvic-simulation/economy/BuildingInstance.hpp"
#include "openvic-simulation/military/UnitInstance.hpp"
#include "openvic-simulation/military/UnitType.hpp"
@@ -13,7 +15,7 @@ namespace OpenVic {
struct ProvinceDefinition;
struct TerrainType;
struct State;
- struct CountryDefinition;
+ struct CountryInstance;
struct Crime;
struct GoodDefinition;
struct Ideology;
@@ -22,6 +24,7 @@ namespace OpenVic {
struct BuildingTypeManager;
struct ProvinceHistoryEntry;
struct IssueManager;
+ struct CountryInstanceManager;
template<UnitType::branch_t>
struct UnitInstanceGroup;
@@ -39,17 +42,32 @@ namespace OpenVic {
enum struct colony_status_t : uint8_t { STATE, PROTECTORATE, COLONY };
+ static constexpr std::string_view get_colony_status_string(colony_status_t colony_status) {
+ using enum colony_status_t;
+ switch (colony_status) {
+ case STATE:
+ return "state";
+ case PROTECTORATE:
+ return "protectorate";
+ case COLONY:
+ return "colony";
+ default:
+ return "unknown colony status";
+ }
+ }
+
private:
ProvinceDefinition const& PROPERTY(province_definition);
TerrainType const* PROPERTY(terrain_type);
life_rating_t PROPERTY(life_rating);
colony_status_t PROPERTY(colony_status);
- State const* PROPERTY_RW(state);
- CountryDefinition const* PROPERTY(owner);
- CountryDefinition const* PROPERTY(controller);
- // Cores being CountryDefinitions means then they won't be affected by tag switched (as desired)
- std::vector<CountryDefinition const*> PROPERTY(cores);
+ State* PROPERTY_RW(state);
+
+ CountryInstance* PROPERTY(owner);
+ CountryInstance* PROPERTY(controller);
+ ordered_set<CountryInstance*> PROPERTY(cores);
+
bool PROPERTY(slave);
Crime const* PROPERTY_RW(crime);
// TODO - change this into a factory-like structure
@@ -60,8 +78,12 @@ namespace OpenVic {
UNIT_BRANCHED_GETTER(get_unit_instance_groups, armies, navies);
- std::vector<Pop> PROPERTY(pops);
+ plf::colony<Pop> PROPERTY(pops); // TODO - replace with a more easily vectorisable container?
Pop::pop_size_t PROPERTY(total_population);
+ // TODO - population change (growth + migration), monthly totals + breakdown by source/destination
+ fixed_point_t PROPERTY(average_literacy);
+ fixed_point_t PROPERTY(average_consciousness);
+ fixed_point_t PROPERTY(average_militancy);
IndexedMap<PopType, fixed_point_t> PROPERTY(pop_type_distribution);
IndexedMap<Ideology, fixed_point_t> PROPERTY(ideology_distribution);
fixed_point_map_t<Culture const*> PROPERTY(culture_distribution);
@@ -82,6 +104,18 @@ namespace OpenVic {
return province_definition;
}
+ constexpr CountryInstance* get_owner() {
+ return owner;
+ }
+ constexpr CountryInstance* get_controller() {
+ return controller;
+ }
+
+ bool set_owner(CountryInstance* new_owner);
+ bool set_controller(CountryInstance* new_controller);
+ bool add_core(CountryInstance& new_core);
+ bool remove_core(CountryInstance& core_to_remove);
+
bool expand_building(size_t building_index);
bool add_pop(Pop&& pop);
@@ -97,7 +131,7 @@ namespace OpenVic {
bool remove_unit_instance_group(UnitInstanceGroup<Branch>& group);
bool setup(BuildingTypeManager const& building_type_manager);
- bool apply_history_to_province(ProvinceHistoryEntry const* entry);
+ bool apply_history_to_province(ProvinceHistoryEntry const* entry, CountryInstanceManager& country_manager);
void setup_pop_test_values(IssueManager const& issue_manager);
};
diff --git a/src/openvic-simulation/map/State.cpp b/src/openvic-simulation/map/State.cpp
index 42d84cc..68f2f43 100644
--- a/src/openvic-simulation/map/State.cpp
+++ b/src/openvic-simulation/map/State.cpp
@@ -1,23 +1,51 @@
#include "State.hpp"
+#include "openvic-simulation/country/CountryInstance.hpp"
#include "openvic-simulation/map/MapDefinition.hpp"
#include "openvic-simulation/map/MapInstance.hpp"
#include "openvic-simulation/map/ProvinceInstance.hpp"
#include "openvic-simulation/map/Region.hpp"
+#include "openvic-simulation/utility/StringUtils.hpp"
using namespace OpenVic;
State::State(
- StateSet const& new_state_set, CountryDefinition const* owner, ProvinceInstance* capital,
- std::vector<ProvinceInstance*>&& provinces, ProvinceInstance::colony_status_t colony_status
+ StateSet const& new_state_set, CountryInstance* owner, ProvinceInstance* capital,
+ std::vector<ProvinceInstance*>&& provinces, ProvinceInstance::colony_status_t colony_status,
+ decltype(pop_type_distribution)::keys_t const& pop_type_keys
) : state_set { new_state_set }, owner { owner }, capital { capital }, provinces { std::move(provinces) },
- colony_status { colony_status } {}
+ colony_status { colony_status }, pop_type_distribution { &pop_type_keys } {}
+
+std::string State::get_identifier() const {
+ return StringUtils::append_string_views(
+ state_set.get_region().get_identifier(), "_", owner->get_identifier(), "_",
+ ProvinceInstance::get_colony_status_string(colony_status)
+ );
+}
void State::update_gamestate() {
total_population = 0;
+ average_literacy = 0;
+ average_consciousness = 0;
+ average_militancy = 0;
+ pop_type_distribution.clear();
for (ProvinceInstance const* province : provinces) {
total_population += province->get_total_population();
+
+ // TODO - change casting if Pop::pop_size_t changes type
+ const fixed_point_t province_population = fixed_point_t::parse(province->get_total_population());
+ average_literacy += province->get_average_literacy() * province_population;
+ average_consciousness += province->get_average_consciousness() * province_population;
+ average_militancy += province->get_average_militancy() * province_population;
+
+ pop_type_distribution += province->get_pop_type_distribution();
+ }
+
+ if (total_population > 0) {
+ average_literacy /= total_population;
+ average_consciousness /= total_population;
+ average_militancy /= total_population;
}
}
@@ -39,7 +67,9 @@ void StateSet::update_gamestate() {
}
}
-bool StateManager::add_state_set(MapInstance& map_instance, Region const& region) {
+bool StateManager::add_state_set(
+ MapInstance& map_instance, Region const& region, decltype(State::pop_type_distribution)::keys_t const& pop_type_keys
+) {
if (region.get_meta()) {
Logger::error("Cannot use meta region \"", region.get_identifier(), "\" as state template!");
return false;
@@ -54,7 +84,7 @@ bool StateManager::add_state_set(MapInstance& map_instance, Region const& region
for (ProvinceDefinition const* province : region.get_provinces()) {
- ProvinceInstance* province_instance = map_instance.get_province_instance_from_const(province);
+ ProvinceInstance* province_instance = &map_instance.get_province_instance_from_definition(*province);
// add to existing state if shared owner & status...
for (std::vector<ProvinceInstance*>& provinces : temp_provinces) {
@@ -83,22 +113,28 @@ bool StateManager::add_state_set(MapInstance& map_instance, Region const& region
for (std::vector<ProvinceInstance*>& provinces : temp_provinces) {
ProvinceInstance* capital = provinces.front();
- state_set.states.push_back(
+ CountryInstance* owner = capital->get_owner();
+
+ State& state = *state_set.states.insert(
/* TODO: capital province logic */
- { state_set, capital->get_owner(), capital, std::move(provinces), capital->get_colony_status() }
+ { state_set, owner, capital, std::move(provinces), capital->get_colony_status(), pop_type_keys }
);
- State const& state = state_set.states.back();
-
for (ProvinceInstance* province : state.get_provinces()) {
province->set_state(&state);
}
+
+ if (owner != nullptr) {
+ owner->add_state(state);
+ }
}
return true;
}
-bool StateManager::generate_states(MapInstance& map_instance) {
+bool StateManager::generate_states(
+ MapInstance& map_instance, decltype(State::pop_type_distribution)::keys_t const& pop_type_keys
+) {
MapDefinition const& map_definition = map_instance.get_map_definition();
state_sets.clear();
@@ -109,7 +145,7 @@ bool StateManager::generate_states(MapInstance& map_instance) {
for (Region const& region : map_definition.get_regions()) {
if (!region.get_meta()) {
- if (add_state_set(map_instance, region)) {
+ if (add_state_set(map_instance, region, pop_type_keys)) {
state_count += state_sets.back().get_state_count();
} else {
ret = false;
diff --git a/src/openvic-simulation/map/State.hpp b/src/openvic-simulation/map/State.hpp
index 6111668..44b1947 100644
--- a/src/openvic-simulation/map/State.hpp
+++ b/src/openvic-simulation/map/State.hpp
@@ -1,7 +1,10 @@
#pragma once
+#include <string>
#include <vector>
+#include <plf_colony.h>
+
#include "openvic-simulation/map/ProvinceInstance.hpp"
#include "openvic-simulation/pop/Pop.hpp"
#include "openvic-simulation/utility/Getters.hpp"
@@ -9,7 +12,7 @@
namespace OpenVic {
struct StateManager;
struct StateSet;
- struct CountryDefinition;
+ struct CountryInstance;
struct ProvinceInstance;
struct State {
@@ -17,19 +20,26 @@ namespace OpenVic {
private:
StateSet const& PROPERTY(state_set);
- CountryDefinition const* PROPERTY(owner);
+ CountryInstance* PROPERTY(owner);
ProvinceInstance* PROPERTY(capital);
std::vector<ProvinceInstance*> PROPERTY(provinces);
ProvinceInstance::colony_status_t PROPERTY(colony_status);
Pop::pop_size_t PROPERTY(total_population);
+ fixed_point_t PROPERTY(average_literacy);
+ fixed_point_t PROPERTY(average_consciousness);
+ fixed_point_t PROPERTY(average_militancy);
+ IndexedMap<PopType, fixed_point_t> PROPERTY(pop_type_distribution);
State(
- StateSet const& new_state_set, CountryDefinition const* owner, ProvinceInstance* capital,
- std::vector<ProvinceInstance*>&& provinces, ProvinceInstance::colony_status_t colony_status
+ StateSet const& new_state_set, CountryInstance* owner, ProvinceInstance* capital,
+ std::vector<ProvinceInstance*>&& provinces, ProvinceInstance::colony_status_t colony_status,
+ decltype(pop_type_distribution)::keys_t const& pop_type_keys
);
public:
+ std::string get_identifier() const;
+
void update_gamestate();
};
@@ -38,8 +48,7 @@ namespace OpenVic {
struct StateSet {
friend struct StateManager;
- // TODO - use a container that supports adding and removing items without invalidating pointers
- using states_t = std::vector<State>;
+ using states_t = plf::colony<State>;
private:
Region const& PROPERTY(region);
@@ -60,13 +69,16 @@ namespace OpenVic {
private:
std::vector<StateSet> PROPERTY(state_sets);
- bool add_state_set(MapInstance& map_instance, Region const& region);
+ bool add_state_set(
+ MapInstance& map_instance, Region const& region,
+ decltype(State::pop_type_distribution)::keys_t const& pop_type_keys
+ );
public:
/* Creates states from current province gamestate & regions, sets province state value.
* After this function, the `regions` property is unmanaged and must be carefully updated and
* validated by functions that modify it. */
- bool generate_states(MapInstance& map_instance);
+ bool generate_states(MapInstance& map_instance, decltype(State::pop_type_distribution)::keys_t const& pop_type_keys);
void reset();