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author zaaarf <zaaarf@proton.me>2023-11-22 17:16:34 +0100
committer zaaarf <zaaarf@proton.me>2023-11-22 17:16:34 +0100
commit1683859e333f98fb63f1c72d926bb366a3b89f0b (patch)
treee11dde918a7f1f228d3383ba8f9287385e43b4f5 /src/openvic-simulation/military/LeaderTrait.hpp
parent5c6caf6fbb7c606f4ebe0c397cc15c97d776f13d (diff)
chore: use PROPERTY and its variants when possible
Diffstat (limited to 'src/openvic-simulation/military/LeaderTrait.hpp')
-rw-r--r--src/openvic-simulation/military/LeaderTrait.hpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/openvic-simulation/military/LeaderTrait.hpp b/src/openvic-simulation/military/LeaderTrait.hpp
index 34de44d..4ec3b63 100644
--- a/src/openvic-simulation/military/LeaderTrait.hpp
+++ b/src/openvic-simulation/military/LeaderTrait.hpp
@@ -17,7 +17,7 @@ namespace OpenVic {
enum class trait_type_t { PERSONALITY, BACKGROUND };
private:
- const trait_type_t type;
+ const trait_type_t PROPERTY(trait_type);
/*
* Allowed modifiers for leaders:
* attack - integer
@@ -30,17 +30,15 @@ namespace OpenVic {
* experience - %
* reliability - decimal, mil gain or loss for associated POPs
*/
- const ModifierValue modifiers;
+ const ModifierValue PROPERTY(modifiers);
LeaderTrait(std::string_view new_identifier, trait_type_t new_type, ModifierValue&& new_modifiers);
public:
LeaderTrait(LeaderTrait&&) = default;
- trait_type_t get_trait_type() const;
bool is_personality_trait() const;
bool is_background_trait() const;
- ModifierValue const& get_modifiers() const;
};
struct LeaderTraitManager {