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author | Hop311 <Hop3114@gmail.com> | 2024-10-31 21:20:11 +0100 |
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committer | GitHub <noreply@github.com> | 2024-10-31 21:20:11 +0100 |
commit | 968c60580997d26035496cc675138e580354332f (patch) | |
tree | a0340ae5e92e219c5e0f5ddc825e28465f22a29e /src/openvic-simulation/military/Wargoal.cpp | |
parent | c6f7c8047abbe0a91b2a88365eee2259d8a91a65 (diff) | |
parent | 84deeffe04d730064e89b4ceaf508f3f30113ea9 (diff) |
Merge pull request #218 from OpenVicProject/condition-scripts-prep-work
Condition scripts prep work
Diffstat (limited to 'src/openvic-simulation/military/Wargoal.cpp')
-rw-r--r-- | src/openvic-simulation/military/Wargoal.cpp | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/src/openvic-simulation/military/Wargoal.cpp b/src/openvic-simulation/military/Wargoal.cpp index 773e791..ce6b153 100644 --- a/src/openvic-simulation/military/Wargoal.cpp +++ b/src/openvic-simulation/military/Wargoal.cpp @@ -86,6 +86,7 @@ bool WargoalTypeManager::load_wargoal_file(ovdl::v2script::Parser const& parser) } using enum WargoalType::peace_options_t; + using enum scope_type_t; std::string_view war_name; Timespan available {}, truce {}; @@ -94,12 +95,12 @@ bool WargoalTypeManager::load_wargoal_file(ovdl::v2script::Parser const& parser) mutual = false, all_allowed_states = false, always = false; WargoalType::peace_options_t peace_options = NO_PEACE_OPTIONS; WargoalType::peace_modifiers_t modifiers; - ConditionScript can_use { scope_t::COUNTRY, scope_t::COUNTRY, scope_t::COUNTRY }; - ConditionScript is_valid { scope_t::COUNTRY, scope_t::COUNTRY, scope_t::COUNTRY }; - ConditionScript allowed_states { scope_t::STATE, scope_t::COUNTRY, scope_t::COUNTRY }; - ConditionScript allowed_substate_regions { scope_t::STATE, scope_t::COUNTRY, scope_t::COUNTRY }; - ConditionScript allowed_states_in_crisis { scope_t::STATE, scope_t::COUNTRY, scope_t::COUNTRY }; - ConditionScript allowed_countries { scope_t::COUNTRY, scope_t::COUNTRY, scope_t::COUNTRY }; + ConditionScript can_use { COUNTRY, COUNTRY, COUNTRY }; + ConditionScript is_valid { COUNTRY, COUNTRY, COUNTRY }; + ConditionScript allowed_states { STATE, COUNTRY, COUNTRY }; + ConditionScript allowed_substate_regions { STATE, COUNTRY, COUNTRY }; + ConditionScript allowed_states_in_crisis { STATE, COUNTRY, COUNTRY }; + ConditionScript allowed_countries { COUNTRY, COUNTRY, COUNTRY }; EffectScript on_add, on_po_accepted; //country as default scope for both const auto expect_peace_option = [&peace_options](WargoalType::peace_options_t peace_option) -> node_callback_t { |