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-rw-r--r--src/openvic-simulation/InstanceManager.hpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/openvic-simulation/InstanceManager.hpp b/src/openvic-simulation/InstanceManager.hpp
index 05ae412..418515b 100644
--- a/src/openvic-simulation/InstanceManager.hpp
+++ b/src/openvic-simulation/InstanceManager.hpp
@@ -5,6 +5,7 @@
#include "openvic-simulation/country/CountryInstance.hpp"
#include "openvic-simulation/diplomacy/CountryRelation.hpp"
#include "openvic-simulation/economy/GoodInstance.hpp"
+#include "openvic-simulation/economy/trading/MarketInstance.hpp"
#include "openvic-simulation/map/MapInstance.hpp"
#include "openvic-simulation/map/Mapmode.hpp"
#include "openvic-simulation/military/UnitInstanceGroup.hpp"
@@ -24,6 +25,7 @@ namespace OpenVic {
CountryInstanceManager PROPERTY_REF(country_instance_manager);
CountryRelationManager PROPERTY_REF(country_relation_manager);
GoodInstanceManager PROPERTY_REF(good_instance_manager);
+ MarketInstance PROPERTY_REF(market_instance);
UnitInstanceManager PROPERTY_REF(unit_instance_manager);
/* Near the end so it is freed after other managers that may depend on it,
* e.g. if we want to remove military units from the province they're in when they're destructed. */