diff options
Diffstat (limited to 'src/openvic-simulation/map/ProvinceInstance.hpp')
-rw-r--r-- | src/openvic-simulation/map/ProvinceInstance.hpp | 35 |
1 files changed, 31 insertions, 4 deletions
diff --git a/src/openvic-simulation/map/ProvinceInstance.hpp b/src/openvic-simulation/map/ProvinceInstance.hpp index fa0be98..ba800a9 100644 --- a/src/openvic-simulation/map/ProvinceInstance.hpp +++ b/src/openvic-simulation/map/ProvinceInstance.hpp @@ -3,10 +3,12 @@ #include <plf_colony.h> #include "openvic-simulation/economy/BuildingInstance.hpp" +#include "openvic-simulation/economy/production/ProductionType.hpp" +#include "openvic-simulation/economy/production/ResourceGatheringOperation.hpp" #include "openvic-simulation/military/UnitInstance.hpp" #include "openvic-simulation/military/UnitType.hpp" +#include "openvic-simulation/modifier/ModifierSum.hpp" #include "openvic-simulation/pop/Pop.hpp" -#include "openvic-simulation/types/fixed_point/FixedPointMap.hpp" #include "openvic-simulation/types/HasIdentifier.hpp" #include "openvic-simulation/types/OrderedContainers.hpp" @@ -21,6 +23,7 @@ namespace OpenVic { struct Ideology; struct Culture; struct Religion; + struct StaticModifierCache; struct BuildingTypeManager; struct ProvinceHistoryEntry; struct IssueManager; @@ -68,10 +71,18 @@ namespace OpenVic { CountryInstance* PROPERTY(controller); ordered_set<CountryInstance*> PROPERTY(cores); + public: + static constexpr bool ADD_OWNER_CONTRIBUTION = true; + + private: + // The total/resultant modifier affecting this province, including owner country contributions if + // ADD_OWNER_CONTRIBUTION is true. + ModifierSum PROPERTY(modifier_sum); + std::vector<ModifierInstance> PROPERTY(event_modifiers); + bool PROPERTY(slave); Crime const* PROPERTY_RW(crime); - // TODO - change this into a factory-like structure - GoodDefinition const* PROPERTY(rgo); + ResourceGatheringOperation PROPERTY(rgo); IdentifierRegistry<BuildingInstance> IDENTIFIER_REGISTRY(building); ordered_set<ArmyInstance*> PROPERTY(armies); ordered_set<NavyInstance*> PROPERTY(navies); @@ -84,7 +95,7 @@ namespace OpenVic { fixed_point_t PROPERTY(average_literacy); fixed_point_t PROPERTY(average_consciousness); fixed_point_t PROPERTY(average_militancy); - IndexedMap<PopType, fixed_point_t> PROPERTY(pop_type_distribution); + IndexedMap<PopType, Pop::pop_size_t> PROPERTY(pop_type_distribution); IndexedMap<Ideology, fixed_point_t> PROPERTY(ideology_distribution); fixed_point_map_t<Culture const*> PROPERTY(culture_distribution); fixed_point_map_t<Religion const*> PROPERTY(religion_distribution); @@ -97,6 +108,7 @@ namespace OpenVic { void _add_pop(Pop&& pop); void _update_pops(DefineManager const& define_manager); + bool convert_rgo_worker_pops_to_equivalent(ProductionType const& production_type); public: ProvinceInstance(ProvinceInstance&&) = default; @@ -112,6 +124,9 @@ namespace OpenVic { return controller; } + GoodDefinition const* get_rgo_good() const; + bool set_rgo_production_type_nullable(ProductionType const* rgo_production_type_nullable); + bool set_owner(CountryInstance* new_owner); bool set_controller(CountryInstance* new_controller); bool add_core(CountryInstance& new_core); @@ -124,6 +139,15 @@ namespace OpenVic { bool add_pop_vec(std::vector<PopBase> const& pop_vec); size_t get_pop_count() const; + void update_modifier_sum(Date today, StaticModifierCache const& static_modifier_cache); + void contribute_country_modifier_sum(ModifierSum const& owner_modifier_sum); + fixed_point_t get_modifier_effect_value(ModifierEffect const& effect) const; + fixed_point_t get_modifier_effect_value_nullcheck(ModifierEffect const* effect) const; + void push_contributing_modifiers( + ModifierEffect const& effect, std::vector<ModifierSum::modifier_entry_t>& contributions + ) const; + std::vector<ModifierSum::modifier_entry_t> get_contributing_modifiers(ModifierEffect const& effect) const; + void update_gamestate(Date today, DefineManager const& define_manager); void tick(Date today); @@ -135,6 +159,9 @@ namespace OpenVic { bool setup(BuildingTypeManager const& building_type_manager); bool apply_history_to_province(ProvinceHistoryEntry const& entry, CountryInstanceManager& country_manager); + void initialise_for_new_game(ModifierEffectCache const& modifier_effect_cache); + void setup_pop_test_values(IssueManager const& issue_manager); + plf::colony<Pop>& get_mutable_pops(); }; } |