diff options
Diffstat (limited to 'src/openvic-simulation/modifier/ModifierEffectCache.cpp')
-rw-r--r-- | src/openvic-simulation/modifier/ModifierEffectCache.cpp | 251 |
1 files changed, 251 insertions, 0 deletions
diff --git a/src/openvic-simulation/modifier/ModifierEffectCache.cpp b/src/openvic-simulation/modifier/ModifierEffectCache.cpp new file mode 100644 index 0000000..a02dcb6 --- /dev/null +++ b/src/openvic-simulation/modifier/ModifierEffectCache.cpp @@ -0,0 +1,251 @@ +#include "ModifierEffectCache.hpp" + +#include "openvic-simulation/economy/BuildingType.hpp" +#include "openvic-simulation/economy/GoodDefinition.hpp" +#include "openvic-simulation/map/TerrainType.hpp" +#include "openvic-simulation/politics/Rebel.hpp" +#include "openvic-simulation/research/Technology.hpp" + +using namespace OpenVic; + +ModifierEffectCache::building_type_effects_t::building_type_effects_t() + : min_level { nullptr }, + max_level { nullptr } {} + +ModifierEffectCache::good_effects_t::good_effects_t() + : artisan_goods_input { nullptr }, + artisan_goods_output { nullptr }, + artisan_goods_throughput { nullptr }, + factory_goods_input { nullptr }, + factory_goods_output { nullptr }, + factory_goods_throughput { nullptr }, + rgo_goods_output { nullptr }, + rgo_goods_throughput { nullptr }, + rgo_size { nullptr } {} + +ModifierEffectCache::unit_type_effects_t::unit_type_effects_t() + : attack { nullptr }, + defence { nullptr }, + default_organisation { nullptr }, + maximum_speed { nullptr }, + build_time { nullptr }, + supply_consumption { nullptr } {} + +ModifierEffectCache::regiment_type_effects_t::regiment_type_effects_t() + : unit_type_effects_t {}, + reconnaissance { nullptr }, + discipline { nullptr }, + support { nullptr }, + maneuver { nullptr }, + siege { nullptr } {} + +ModifierEffectCache::ship_type_effects_t::ship_type_effects_t() + : unit_type_effects_t {}, + colonial_points { nullptr }, + supply_consumption_score { nullptr }, + hull { nullptr }, + gun_power { nullptr }, + fire_range { nullptr }, + evasion { nullptr }, + torpedo_attack { nullptr } {} + +ModifierEffectCache::unit_terrain_effects_t::unit_terrain_effects_t() + : attack { nullptr }, + defence { nullptr }, + attrition { nullptr }, + movement { nullptr } {} + +ModifierEffectCache::strata_effects_t::strata_effects_t() + : income_modifier { nullptr }, + vote { nullptr }, + life_needs { nullptr }, + everyday_needs { nullptr }, + luxury_needs { nullptr } {} + +ModifierEffectCache::ModifierEffectCache() + : /* Tech/inventions only */ + cb_creation_speed { nullptr }, + combat_width_additive { nullptr }, + plurality { nullptr }, + pop_growth { nullptr }, + prestige_gain_multiplier { nullptr }, + regular_experience_level { nullptr }, + reinforce_rate { nullptr }, + separatism { nullptr }, + shared_prestige { nullptr }, + tax_eff { nullptr }, + + /* Country Modifier Effects */ + administrative_efficiency { nullptr }, + administrative_efficiency_modifier { nullptr }, + artisan_input { nullptr }, + artisan_output { nullptr }, + artisan_throughput { nullptr }, + badboy { nullptr }, + cb_generation_speed_modifier { nullptr }, + civilization_progress_modifier { nullptr }, + colonial_life_rating { nullptr }, + colonial_migration { nullptr }, + colonial_points { nullptr }, + colonial_prestige { nullptr }, + core_pop_consciousness_modifier { nullptr }, + core_pop_militancy_modifier { nullptr }, + dig_in_cap { nullptr }, + diplomatic_points { nullptr }, + diplomatic_points_modifier { nullptr }, + education_efficiency { nullptr }, + education_efficiency_modifier { nullptr }, + factory_cost { nullptr }, + factory_input { nullptr }, + factory_maintenance { nullptr }, + factory_output { nullptr }, + factory_owner_cost { nullptr }, + factory_throughput { nullptr }, + global_assimilation_rate { nullptr }, + global_immigrant_attract { nullptr }, + global_pop_consciousness_modifier { nullptr }, + global_pop_militancy_modifier { nullptr }, + global_population_growth { nullptr }, + goods_demand { nullptr }, + import_cost { nullptr }, + increase_research { nullptr }, + influence { nullptr }, + influence_modifier { nullptr }, + issue_change_speed { nullptr }, + land_attack_modifier { nullptr }, + land_attrition { nullptr }, + land_defense_modifier { nullptr }, + land_organisation { nullptr }, + land_unit_start_experience { nullptr }, + leadership { nullptr }, + leadership_modifier { nullptr }, + literacy_con_impact { nullptr }, + loan_interest_base { nullptr }, + loan_interest_foreign { nullptr }, + max_loan_modifier { nullptr }, + max_military_spending { nullptr }, + max_national_focus { nullptr }, + max_social_spending { nullptr }, + max_tariff { nullptr }, + max_tax { nullptr }, + max_war_exhaustion { nullptr }, + military_tactics { nullptr }, + min_military_spending { nullptr }, + min_social_spending { nullptr }, + min_tariff { nullptr }, + min_tax { nullptr }, + minimum_wage { nullptr }, + mobilisation_economy_impact { nullptr }, + mobilisation_size { nullptr }, + mobilization_impact { nullptr }, + naval_attack_modifier { nullptr }, + naval_attrition { nullptr }, + naval_defense_modifier { nullptr }, + naval_organisation { nullptr }, + naval_unit_start_experience { nullptr }, + non_accepted_pop_consciousness_modifier { nullptr }, + non_accepted_pop_militancy_modifier { nullptr }, + org_regain { nullptr }, + pension_level { nullptr }, + permanent_prestige { nullptr }, + political_reform_desire { nullptr }, + poor_savings_modifier { nullptr }, + prestige_monthly_gain { nullptr }, + reinforce_speed { nullptr }, + research_points { nullptr }, + research_points_modifier { nullptr }, + research_points_on_conquer { nullptr }, + rgo_output { nullptr }, + rgo_throughput { nullptr }, + ruling_party_support { nullptr }, + self_unciv_economic_modifier { nullptr }, + self_unciv_military_modifier { nullptr }, + social_reform_desire { nullptr }, + soldier_to_pop_loss { nullptr }, + supply_consumption { nullptr }, + supply_range { nullptr }, + suppression_points_modifier { nullptr }, + tariff_efficiency_modifier { nullptr }, + tax_efficiency { nullptr }, + unemployment_benefit { nullptr }, + unciv_economic_modifier { nullptr }, + unciv_military_modifier { nullptr }, + unit_recruitment_time { nullptr }, + war_exhaustion { nullptr }, + + /* Province Modifier Effects */ + assimilation_rate { nullptr }, + boost_strongest_party { nullptr }, + combat_width_percentage_change { nullptr }, + defence_terrain { nullptr }, + farm_rgo_throughput_global { nullptr }, + farm_rgo_output_global { nullptr }, + farm_rgo_output_local { nullptr }, + farm_rgo_size_fake { nullptr }, + farm_rgo_size_global { nullptr }, + farm_rgo_size_local { nullptr }, + immigrant_attract { nullptr }, + immigrant_push { nullptr }, + life_rating { nullptr }, + local_artisan_input { nullptr }, + local_artisan_output { nullptr }, + local_artisan_throughput { nullptr }, + local_factory_input { nullptr }, + local_factory_output { nullptr }, + local_factory_throughput { nullptr }, + local_repair { nullptr }, + local_rgo_output { nullptr }, + local_rgo_throughput { nullptr }, + local_ruling_party_support { nullptr }, + local_ship_build { nullptr }, + attrition_local { nullptr }, + max_attrition { nullptr }, + mine_rgo_throughput_global { nullptr }, + mine_rgo_output_global { nullptr }, + mine_rgo_output_local { nullptr }, + mine_rgo_size_fake { nullptr }, + mine_rgo_size_global { nullptr }, + mine_rgo_size_local { nullptr }, + movement_cost_base { nullptr }, + movement_cost_percentage_change { nullptr }, + number_of_voters { nullptr }, + pop_consciousness_modifier { nullptr }, + pop_militancy_modifier { nullptr }, + population_growth { nullptr }, + supply_limit_global_percentage_change { nullptr }, + supply_limit_local_base { nullptr }, + + /* Military Modifier Effects */ + attack_leader { nullptr }, + attrition_leader { nullptr }, + defence_leader { nullptr }, + experience { nullptr }, + morale_global { nullptr }, + morale_leader { nullptr }, + organisation { nullptr }, + reconnaissance { nullptr }, + reliability { nullptr }, + speed { nullptr }, + + /* BuildingType Effects */ + building_type_effects { nullptr }, + + /* GoodDefinition Effects */ + good_effects { nullptr }, + + /* UnitType Effects */ + army_base_effects {}, + regiment_type_effects { nullptr }, + navy_base_effects {}, + ship_type_effects { nullptr }, + unit_terrain_effects { nullptr }, + + /* Rebel Effects */ + rebel_org_gain_all { nullptr }, + rebel_org_gain_effects { nullptr }, + + /* Pop Effects */ + strata_effects { nullptr }, + + /* Technology Effects */ + research_bonus_effects { nullptr } {} |